Re: SRCU question

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On Sun, Nov 15, 2020 at 03:35:51PM -0500, Kent Overstreet wrote:
> On Sun, Nov 15, 2020 at 12:20:17PM -0800, Paul E. McKenney wrote:
> > On Sun, Nov 15, 2020 at 12:11:24PM -0800, Paul E. McKenney wrote:
> > > On Thu, Nov 12, 2020 at 03:15:47PM -0500, Kent Overstreet wrote:
> > > > Hi to Paul & the rcu mailing list,
> > > > 
> > > > I've got a problem I'm trying to figure out if I can adapt SRCU for.
> > > > 
> > > > Within bcachefs, currently struct btree obects, and now also btree_cached_key,
> > > > aren't freed until the filesystem is torn down, because btree iterators contain
> > > > pointers to them and will drop and retake locks (iff a sequence number hasn't
> > > > changed) without holding a ref. With the btree key cache code, this is now
> > > > something I need to fix.
> > > > 
> > > > What I plan on doing is having struct btree_trans (container for btree
> > > > iterators) hold an srcu read lock while it's alive. But, I don't want to just
> > > > use call_srcu to free the btree/btree_cached_key objects, because btree trans
> > > > objects can at times be fairly long lived and the existing code can reuse these
> > > > objects for other btree nodes/btree cached keys immediately. Freeing them with
> > > > call_srcu() would break that; I could have my callback function check if the
> > > > object has been reused before freeing, but I'd still have a problem when the
> > > > object gets freed a second time before the first call_scru() has finished.
> > > > 
> > > > What I'm wondering is if the SRCU code has a well defined notion of a clock that
> > > > I could make use of. What I would like to do is, instead of doing call_srcu() to
> > > > free the object - just mark that object with the current SRCU context time, and
> > > > then when my shrinkers run they can free objects that haven't been reused and
> > > > are old enough according the the current SRCU time.
> > > > 
> > > > Thoughts?
> > > 
> > > An early prototype is available on -rcu [1].  The Tree SRCU version
> > > seems to be reasonably reliable, but I do not yet trust the Tiny SRCU
> > > implementation.  So please avoid !SMP&&!PREEMPT if you would like to
> > > give it a try.  Unless you -really- like helping me find bugs, in which
> > > case full speed ahead!!!
> > > 
> > > Here is the API:
> > > 
> > > unsigned long start_poll_synchronize_srcu(struct srcu_struct *ssp)
> > > 
> > > 	Returns a "cookie" that can be thought of as a snapshot of your
> > > 	"clock" above.	(SRCU calls it a "grace-period sequence number".)
> > > 	Also ensures that enough future grace periods happen to eventually
> > > 	make the grace-period sequence number reach the cookie.
> > > 
> > > bool poll_state_synchronize_srcu(struct srcu_struct *ssp, unsigned long cookie)
> > > 
> > > 	Given a cookie from start_poll_synchronize_srcu(), returns true if
> > > 	at least one full SRCU grace period has elapsed in the meantime.
> > > 	Given finite SRCU readers in a well-behaved kernel, the following
> > > 	code will complete in finite time:
> > > 
> > > 		cookie = start_poll_synchronize_srcu(&my_srcu);
> > > 		while (!poll_state_synchronize_srcu(&my_srcu, cookie))
> > > 			schedule_timeout_uninterruptible(1);
> > > 
> > > unsigned long get_state_synchronize_srcu(struct srcu_struct *ssp)
> > > 
> > > 	Like start_poll_synchronize_srcu(), except that it does not start
> > > 	any grace periods.  This means that the following code is -not-
> > > 	guaranteed to complete:
> > > 
> > > 		cookie = get_state_synchronize_srcu(&my_srcu);
> > > 		while (!poll_state_synchronize_srcu(&my_srcu, cookie))
> > > 			schedule_timeout_uninterruptible(1);
> > > 
> > > 	Use this if you know that something else will be starting the
> > > 	needed SRCU grace periods.  This might also be useful if you
> > > 	had items that were likely to be reused before the SRCU grace
> > > 	period elapsed, so that you avoid burning CPU on SRCU grace
> > > 	periods that prove to be unnecessary.  Or if you don't want
> > > 	to have more than (say) 100 SRCU grace periods per seconds,
> > > 	in which case you might use a timer to start the grace periods.
> > > 	Or maybe you don't bother starting the SRCU grace period until
> > > 	some sort of emergency situation has arisen.  Or...
> > > 
> > > 	OK, maybe you don't need it, but I do need it for rcutorture,
> > > 	so here it is anyway.
> > > 
> > > All of these can be invoked anywhere that call_srcu() can be invoked.
> > > 
> > > Does this look like it will work for you?
> 
> Yeah. My one quibble is, instead of having to call poll_state_synchronize_srcu()
> on every cookie - would it be possible to get function that returns a cookie we
> can compare against (i.e. with time_after())? I'm going to be use this in the
> shrinker where we have to walk and check potentially tens of thousands of
> objects.

If the cookies compare equal, poll_state_synchronize_srcu() will treat
them the same.  If that does not help, could you please show me a code
snippet illustrating what you would like to do?

(Yes, even if equality comparison works, I probably need to give you
an API member just in case the nature of grace-period sequence numbers
changes in the future.)

> > Oh, and due to historical inertia, Tiny SRCU's grace-period sequence
> > number is only 16 bits.  I can change this easily, but I need to know
> > that it is a real problem for you before I can do so.
> > 
> > The potential problem for you is that if you let a given cookie lie
> > dormant for 16384 grace periods, it will take another 16385 grace
> > periods for get_state_synchronize_srcu() to say that a grace period
> > has elapsed.
> > 
> > In contrast, Tree SRCU's grace-period sequence number is either 32 bits
> > or 64 bits, depending on the size of unsized long.
> 
> It's not something I'd lose sleep over, but I think it could be. If there isn't
> memory pressure, then the shrinker won't be running and we won't be freeing the
> objects with the oldest cookies, but freeing them internally will be creating
> new grace periods - but if I make sure we're reusing objects in LIFO order would
> also work against the shrinker actually being able to free any objects, so not
> sure I want to do that...

OK, I will leave it, at least until you tell me otherwise.

I probably need to add a warning to the header comment, though...

							Thanx, Paul



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