Re: This percpu_rwsem that always enters its reader slow path

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On Thu, Jul 18, 2019 at 05:09:45PM -0400, Joel Fernandes wrote:
> Hello friends,
> 
> Just providing an update on my debugging of percpu_rwsem (related to
> rcu-sync) for the day! which I pinged Byungchul about. Please ignore
> this email if you are busy :) I am just archiving it in here..
> 
> As you may know, percpu_rwsem uses rcu-sync framework to reduce cost
> of read-side by making it free of any serializing/atomic instructions
> at all. However, there was one sempahore which broke the rules!
> 
> I spent a couple hours trying to figure out why
> cgroup_threadgroup_rwsem always entered the reader-slow path on my
> system (RCU-sync turns out to be non-idle for this rwsem). I really
> thought it was a bug, because I felt what's the pointed of rcu-sync if
> it never goes idle..

Yes, with the following patch, the cgroup rwsem cannot make use of
rcu_sync any more, but it still gets benefit from percpu structure
as you told me like avoiding cache bouncing and contention on a shared
area even though every read lock keeps firing smp full barrier.

What matters is which one is more expensive between (1) firing smp_mb
and (2) accessing a shared data, sem->count, and acquiring/releasing
sem->wait_lock. I think using percpu-rwsem involving the smp barrier is
much better even with rcu_sync disabled.

Or am I missing the point? Please let me know if so.

Thanks,
Byungchul

> Then I landed on the commit below, and turns it was done for Android
> and reported by John :) And the patch author was a certain guy named
> Peter :)
> 
> commit 3942a9bd7b5842a924e99ee6ec1350b8006c94ec
> Author: Peter Zijlstra <peterz@xxxxxxxxxxxxx>
> Date:   Thu Aug 11 18:54:13 2016 +0200
> 
>     locking, rcu, cgroup: Avoid synchronize_sched() in __cgroup_procs_write()
> -----------
> 
> Basically, this commit makes the read-side cost percpu_rwsem slightly
> more expensive (one smp_load_acquire of readers_block, at the cost of
> making write-side a bit more expensive...)
> 
> So turns out it is weird, but it is certainly not a bug.
> 
> Learned something new but wasted my time a bit :)
> 
> Cheers, and see you later,
> - Joel



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