Re: [PATCH v2 1/2] md: factor out a new helper to put mddev

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Hi,

在 2023/09/27 8:15, Song Liu 写道:
On Mon, Sep 25, 2023 at 8:04 PM Yu Kuai <yukuai1@xxxxxxxxxxxxxxx> wrote:

From: Yu Kuai <yukuai3@xxxxxxxxxx>

There are no functional changes, the new helper will still hold
'all_mddevs_lock' after putting mddev, and it will be used to simplify
md_seq_ops.

Signed-off-by: Yu Kuai <yukuai3@xxxxxxxxxx>
---
  drivers/md/md.c | 18 +++++++++++++++---
  1 file changed, 15 insertions(+), 3 deletions(-)

diff --git a/drivers/md/md.c b/drivers/md/md.c
index 10cb4dfbf4ae..a5ef6f7da8ec 100644
--- a/drivers/md/md.c
+++ b/drivers/md/md.c
@@ -616,10 +616,15 @@ static inline struct mddev *mddev_get(struct mddev *mddev)

  static void mddev_delayed_delete(struct work_struct *ws);

-void mddev_put(struct mddev *mddev)
+static void __mddev_put(struct mddev *mddev, bool locked)
  {
-       if (!atomic_dec_and_lock(&mddev->active, &all_mddevs_lock))
+       if (locked) {
+               spin_lock(&all_mddevs_lock);
+               if (!atomic_dec_and_test(&mddev->active))
+                       return;
+       } else if (!atomic_dec_and_lock(&mddev->active, &all_mddevs_lock))
                 return;
+

This condition is indeed very confusing. No matter whether we call the
flag "locked" or "do_lock", it is not really accurate.

How about we factor out a helper with the following logic:

         if (!mddev->raid_disks && list_empty(&mddev->disks) &&
             mddev->ctime == 0 && !mddev->hold_active) {
                 /* Array is not configured at all, and not held active,
                  * so destroy it */
                 set_bit(MD_DELETED, &mddev->flags);

                 /*
                  * Call queue_work inside the spinlock so that
                  * flush_workqueue() after mddev_find will succeed in waiting
                  * for the work to be done.
                  */
                 queue_work(md_misc_wq, &mddev->del_work);
         }

and then use it at the two callers?

Does this make sense?

Yes, that sounds great. I'll do this in v3.

Thanks,
Kuai


Thanks,
Song
.





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