Re: [PATCH V3 1/2] RAID1: a new I/O barrier implementation to remove resync window

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On Thu, Feb 16 2017, colyli@xxxxxxx wrote:

> 'Commit 79ef3a8aa1cb ("raid1: Rewrite the implementation of iobarrier.")'
> introduces a sliding resync window for raid1 I/O barrier, this idea limits
> I/O barriers to happen only inside a slidingresync window, for regular
> I/Os out of this resync window they don't need to wait for barrier any
> more. On large raid1 device, it helps a lot to improve parallel writing
> I/O throughput when there are background resync I/Os performing at
> same time.
>
> The idea of sliding resync widow is awesome, but code complexity is a
> challenge. Sliding resync window requires several veriables to work

variables

> collectively, this is complexed and very hard to make it work correctly.
> Just grep "Fixes: 79ef3a8aa1" in kernel git log, there are 8 more patches
> to fix the original resync window patch. This is not the end, any further
> related modification may easily introduce more regreassion.
>
> Therefore I decide to implement a much simpler raid1 I/O barrier, by
> removing resync window code, I believe life will be much easier.
>
> The brief idea of the simpler barrier is,
>  - Do not maintain a logbal unique resync window

global

>  - Use multiple hash buckets to reduce I/O barrier conflictions, regular

conflicts

>    I/O only has to wait for a resync I/O when both them have same barrier
>    bucket index, vice versa.
>  - I/O barrier can be recuded to an acceptable number if there are enought

reduced
enough

>    barrier buckets
>
> Here I explain how the barrier buckets are designed,
>  - BARRIER_UNIT_SECTOR_SIZE
>    The whole LBA address space of a raid1 device is divided into multiple
>    barrier units, by the size of BARRIER_UNIT_SECTOR_SIZE.
>    Bio request won't go across border of barrier unit size, that means

requests

>    maximum bio size is BARRIER_UNIT_SECTOR_SIZE<<9 (64MB) in bytes.
>    For random I/O 64MB is large enough for both read and write requests,
>    for sequential I/O considering underlying block layer may merge them
>    into larger requests, 64MB is still good enough.
>    Neil also points out that for resync operation, "we want the resync to
>    move from region to region fairly quickly so that the slowness caused
>    by having to synchronize with the resync is averaged out over a fairly
>    small time frame". For full speed resync, 64MB should take less then 1
>    second. When resync is competing with other I/O, it could take up a few
>    minutes. Therefore 64MB size is fairly good range for resync.
>
>  - BARRIER_BUCKETS_NR
>    There are BARRIER_BUCKETS_NR buckets in total, which is defined by,
>         #define BARRIER_BUCKETS_NR_BITS   (PAGE_SHIFT - 2)
>         #define BARRIER_BUCKETS_NR        (1<<BARRIER_BUCKETS_NR_BITS)
>    this patch makes the bellowed members of struct r1conf from integer
>    to array of integers,
>         -       int                     nr_pending;
>         -       int                     nr_waiting;
>         -       int                     nr_queued;
>         -       int                     barrier;
>         +       int                     *nr_pending;
>         +       int                     *nr_waiting;
>         +       int                     *nr_queued;
>         +       int                     *barrier;
>    number of the array elements is defined as BARRIER_BUCKETS_NR. For 4KB
>    kernel space page size, (PAGE_SHIFT - 2) indecates there are 1024 I/O
>    barrier buckets, and each array of integers occupies single memory page.
>    1024 means for a request which is smaller than the I/O barrier unit size
>    has ~0.1% chance to wait for resync to pause, which is quite a small
>    enough fraction. Also requesting single memory page is more friendly to
>    kernel page allocator than larger memory size.
>
>  - I/O barrier bucket is indexed by bio start sector
>    If multiple I/O requests hit different I/O barrier units, they only need
>    to compete I/O barrier with other I/Os which hit the same I/O barrier
>    bucket index with each other. The index of a barrier bucket which a
>    bio should look for is calculated by sector_to_idx() which is defined
>    in raid1.h as an inline function,
>         static inline int sector_to_idx(sector_t sector)
>         {
>                 return hash_long(sector >> BARRIER_UNIT_SECTOR_BITS,
>                                 BARRIER_BUCKETS_NR_BITS);
>         }
>    Here sector_nr is the start sector number of a bio.

"hash_long() is used so that sequential writes in are region of the
array which is not being resynced will not consistently align with
the buckets that are being sequentially resynced, as described below"

>
>  - Single bio won't go across boundary of a I/O barrier unit
>    If a request goes across boundary of barrier unit, it will be split. A
>    bio may be split in raid1_make_request() or raid1_sync_request(), if
>    sectors returned by align_to_barrier_unit_end() is small than original

smaller

>    bio size.
>
> Comparing to single sliding resync window,
>  - Currently resync I/O grows linearly, therefore regular and resync I/O
>    will have confliction within a single barrier units. So the I/O

... will conflict within ...

>    behavior is similar to single sliding resync window.
>  - But a barrier unit bucket is shared by all barrier units with identical
>    barrier uinit index, the probability of confliction might be higher
>    than single sliding resync window, in condition that writing I/Os
>    always hit barrier units which have identical barrier bucket indexs with
>    the resync I/Os. This is a very rare condition in real I/O work loads,
>    I cannot imagine how it could happen in practice.
>  - Therefore we can achieve a good enough low confliction rate with much

... low conflict rate ...

>    simpler barrier algorithm and implementation.
>
> There are two changes should be noticed,
>  - In raid1d(), I change the code to decrease conf->nr_pending[idx] into
>    single loop, it looks like this,
>         spin_lock_irqsave(&conf->device_lock, flags);
>         conf->nr_queued[idx]--;
>         spin_unlock_irqrestore(&conf->device_lock, flags);
>    This change generates more spin lock operations, but in next patch of
>    this patch set, it will be replaced by a single line code,
>         atomic_dec(&conf->nr_queueud[idx]);
>    So we don't need to worry about spin lock cost here.
>  - Mainline raid1 code split original raid1_make_request() into
>    raid1_read_request() and raid1_write_request(). If the original bio
>    goes across an I/O barrier unit size, this bio will be split before
>    calling raid1_read_request() or raid1_write_request(),  this change
>    the code logic more simple and clear.
>  - In this patch wait_barrier() is moved from raid1_make_request() to
>    raid1_write_request(). In raid_read_request(), original wait_barrier()
>    is replaced by raid1_read_request().
>    The differnece is wait_read_barrier() only waits if array is frozen,
>    using different barrier function in different code path makes the code
>    more clean and easy to read.

Thank you for putting the effort into writing a comprehensve change
description.  I really appreciate it.

>  
> @@ -1447,36 +1501,26 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
>  
>  static void raid1_make_request(struct mddev *mddev, struct bio *bio)
>  {
> -	struct r1conf *conf = mddev->private;
> -	struct r1bio *r1_bio;
> +	void (*make_request_fn)(struct mddev *mddev, struct bio *bio);
> +	struct bio *split;
> +	sector_t sectors;
>  
> -	/*
> -	 * make_request() can abort the operation when read-ahead is being
> -	 * used and no empty request is available.
> -	 *
> -	 */
> -	r1_bio = mempool_alloc(conf->r1bio_pool, GFP_NOIO);
> +	make_request_fn = (bio_data_dir(bio) == READ) ?
> +			  raid1_read_request : raid1_write_request;
>  
> -	r1_bio->master_bio = bio;
> -	r1_bio->sectors = bio_sectors(bio);
> -	r1_bio->state = 0;
> -	r1_bio->mddev = mddev;
> -	r1_bio->sector = bio->bi_iter.bi_sector;
> -
> -	/*
> -	 * We might need to issue multiple reads to different devices if there
> -	 * are bad blocks around, so we keep track of the number of reads in
> -	 * bio->bi_phys_segments.  If this is 0, there is only one r1_bio and
> -	 * no locking will be needed when requests complete.  If it is
> -	 * non-zero, then it is the number of not-completed requests.
> -	 */
> -	bio->bi_phys_segments = 0;
> -	bio_clear_flag(bio, BIO_SEG_VALID);
> +	/* if bio exceeds barrier unit boundary, split it */
> +	do {
> +		sectors = align_to_barrier_unit_end(
> +				bio->bi_iter.bi_sector, bio_sectors(bio));
> +		if (sectors < bio_sectors(bio)) {
> +			split = bio_split(bio, sectors, GFP_NOIO, fs_bio_set);
> +			bio_chain(split, bio);
> +		} else {
> +			split = bio;
> +		}
>  
> -	if (bio_data_dir(bio) == READ)
> -		raid1_read_request(mddev, bio, r1_bio);
> -	else
> -		raid1_write_request(mddev, bio, r1_bio);
> +		make_request_fn(mddev, split);
> +	} while (split != bio);
>  }

I know you are going to change this as Shaohua wantsthe spitting
to happen in a separate function, which I agree with, but there is
something else wrong here.
Calling bio_split/bio_chain repeatedly in a loop is dangerous.
It is OK for simple devices, but when one request can wait for another
request to the same device it can deadlock.
This can happen with raid1.  If a resync request calls raise_barrier()
between one request and the next, then the next has to wait for the
resync request, which has to wait for the first request.
As the first request will be stuck in the queue in
generic_make_request(), you get a deadlock.
It is much safer to:

    if (need to split) {
        split = bio_split(bio, ...)
        bio_chain(...)
        make_request_fn(split);
        generic_make_request(bio);
   } else
        make_request_fn(mddev, bio);

This way we first process the initial section of the bio (in 'split')
which will queue some requests to the underlying devices.  These
requests will be queued in generic_make_request.
Then we queue the remainder of the bio, which will be added to the end
of the generic_make_request queue.
Then we return.
generic_make_request() will pop the lower-level device requests off the
queue and handle them first.  Then it will process the remainder
of the original bio once the first section has been fully processed.


Thanks,
NeilBrown

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