Re: [PATCH V3 1/2] RAID1: a new I/O barrier implementation to remove resync window

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On Thu, Feb 16, 2017 at 12:35:22AM +0800, colyli@xxxxxxx wrote:
> 'Commit 79ef3a8aa1cb ("raid1: Rewrite the implementation of iobarrier.")'
> introduces a sliding resync window for raid1 I/O barrier, this idea limits
> I/O barriers to happen only inside a slidingresync window, for regular
> I/Os out of this resync window they don't need to wait for barrier any
> more. On large raid1 device, it helps a lot to improve parallel writing
> I/O throughput when there are background resync I/Os performing at
> same time.
> 
> The idea of sliding resync widow is awesome, but code complexity is a
> challenge. Sliding resync window requires several veriables to work
> collectively, this is complexed and very hard to make it work correctly.
> Just grep "Fixes: 79ef3a8aa1" in kernel git log, there are 8 more patches
> to fix the original resync window patch. This is not the end, any further
> related modification may easily introduce more regreassion.
> 
> Therefore I decide to implement a much simpler raid1 I/O barrier, by
> removing resync window code, I believe life will be much easier.
> 
> The brief idea of the simpler barrier is,
>  - Do not maintain a logbal unique resync window
>  - Use multiple hash buckets to reduce I/O barrier conflictions, regular
>    I/O only has to wait for a resync I/O when both them have same barrier
>    bucket index, vice versa.
>  - I/O barrier can be recuded to an acceptable number if there are enought
>    barrier buckets
> 
> Here I explain how the barrier buckets are designed,
>  - BARRIER_UNIT_SECTOR_SIZE
>    The whole LBA address space of a raid1 device is divided into multiple
>    barrier units, by the size of BARRIER_UNIT_SECTOR_SIZE.
>    Bio request won't go across border of barrier unit size, that means
>    maximum bio size is BARRIER_UNIT_SECTOR_SIZE<<9 (64MB) in bytes.
>    For random I/O 64MB is large enough for both read and write requests,
>    for sequential I/O considering underlying block layer may merge them
>    into larger requests, 64MB is still good enough.
>    Neil also points out that for resync operation, "we want the resync to
>    move from region to region fairly quickly so that the slowness caused
>    by having to synchronize with the resync is averaged out over a fairly
>    small time frame". For full speed resync, 64MB should take less then 1
>    second. When resync is competing with other I/O, it could take up a few
>    minutes. Therefore 64MB size is fairly good range for resync.
> 
>  - BARRIER_BUCKETS_NR
>    There are BARRIER_BUCKETS_NR buckets in total, which is defined by,
>         #define BARRIER_BUCKETS_NR_BITS   (PAGE_SHIFT - 2)
>         #define BARRIER_BUCKETS_NR        (1<<BARRIER_BUCKETS_NR_BITS)
>    this patch makes the bellowed members of struct r1conf from integer
>    to array of integers,
>         -       int                     nr_pending;
>         -       int                     nr_waiting;
>         -       int                     nr_queued;
>         -       int                     barrier;
>         +       int                     *nr_pending;
>         +       int                     *nr_waiting;
>         +       int                     *nr_queued;
>         +       int                     *barrier;
>    number of the array elements is defined as BARRIER_BUCKETS_NR. For 4KB
>    kernel space page size, (PAGE_SHIFT - 2) indecates there are 1024 I/O
>    barrier buckets, and each array of integers occupies single memory page.
>    1024 means for a request which is smaller than the I/O barrier unit size
>    has ~0.1% chance to wait for resync to pause, which is quite a small
>    enough fraction. Also requesting single memory page is more friendly to
>    kernel page allocator than larger memory size.
> 
>  - I/O barrier bucket is indexed by bio start sector
>    If multiple I/O requests hit different I/O barrier units, they only need
>    to compete I/O barrier with other I/Os which hit the same I/O barrier
>    bucket index with each other. The index of a barrier bucket which a
>    bio should look for is calculated by sector_to_idx() which is defined
>    in raid1.h as an inline function,
>         static inline int sector_to_idx(sector_t sector)
>         {
>                 return hash_long(sector >> BARRIER_UNIT_SECTOR_BITS,
>                                 BARRIER_BUCKETS_NR_BITS);
>         }
>    Here sector_nr is the start sector number of a bio.
> 
>  - Single bio won't go across boundary of a I/O barrier unit
>    If a request goes across boundary of barrier unit, it will be split. A
>    bio may be split in raid1_make_request() or raid1_sync_request(), if
>    sectors returned by align_to_barrier_unit_end() is small than original
>    bio size.
> 
> Comparing to single sliding resync window,
>  - Currently resync I/O grows linearly, therefore regular and resync I/O
>    will have confliction within a single barrier units. So the I/O
>    behavior is similar to single sliding resync window.
>  - But a barrier unit bucket is shared by all barrier units with identical
>    barrier uinit index, the probability of confliction might be higher
>    than single sliding resync window, in condition that writing I/Os
>    always hit barrier units which have identical barrier bucket indexs with
>    the resync I/Os. This is a very rare condition in real I/O work loads,
>    I cannot imagine how it could happen in practice.
>  - Therefore we can achieve a good enough low confliction rate with much
>    simpler barrier algorithm and implementation.
> 
> There are two changes should be noticed,
>  - In raid1d(), I change the code to decrease conf->nr_pending[idx] into
>    single loop, it looks like this,
>         spin_lock_irqsave(&conf->device_lock, flags);
>         conf->nr_queued[idx]--;
>         spin_unlock_irqrestore(&conf->device_lock, flags);
>    This change generates more spin lock operations, but in next patch of
>    this patch set, it will be replaced by a single line code,
>         atomic_dec(&conf->nr_queueud[idx]);
>    So we don't need to worry about spin lock cost here.
>  - Mainline raid1 code split original raid1_make_request() into
>    raid1_read_request() and raid1_write_request(). If the original bio
>    goes across an I/O barrier unit size, this bio will be split before
>    calling raid1_read_request() or raid1_write_request(),  this change
>    the code logic more simple and clear.
>  - In this patch wait_barrier() is moved from raid1_make_request() to
>    raid1_write_request(). In raid_read_request(), original wait_barrier()
>    is replaced by raid1_read_request().
>    The differnece is wait_read_barrier() only waits if array is frozen,
>    using different barrier function in different code path makes the code
>    more clean and easy to read.
> Changelog
> V3:
> - Rebase the patch against latest upstream kernel code.
> - Many fixes by review comments from Neil,
>   - Back to use pointers to replace arraries in struct r1conf
>   - Remove total_barriers from struct r1conf
>   - Add more patch comments to explain how/why the values of
>     BARRIER_UNIT_SECTOR_SIZE and BARRIER_BUCKETS_NR are decided.
>   - Use get_unqueued_pending() to replace get_all_pendings() and
>     get_all_queued()
>   - Increase bucket number from 512 to 1024
> - Change code comments format by review from Shaohua.
> V2:
> - Use bio_split() to split the orignal bio if it goes across barrier unit
>   bounday, to make the code more simple, by suggestion from Shaohua and
>   Neil.
> - Use hash_long() to replace original linear hash, to avoid a possible
>   confilict between resync I/O and sequential write I/O, by suggestion from
>   Shaohua.
> - Add conf->total_barriers to record barrier depth, which is used to
>   control number of parallel sync I/O barriers, by suggestion from Shaohua.
> - In V1 patch the bellowed barrier buckets related members in r1conf are
>   allocated in memory page. To make the code more simple, V2 patch moves
>   the memory space into struct r1conf, like this,
>         -       int                     nr_pending;
>         -       int                     nr_waiting;
>         -       int                     nr_queued;
>         -       int                     barrier;
>         +       int                     nr_pending[BARRIER_BUCKETS_NR];
>         +       int                     nr_waiting[BARRIER_BUCKETS_NR];
>         +       int                     nr_queued[BARRIER_BUCKETS_NR];
>         +       int                     barrier[BARRIER_BUCKETS_NR];
>   This change is by the suggestion from Shaohua.
> - Remove some inrelavent code comments, by suggestion from Guoqing.
> - Add a missing wait_barrier() before jumping to retry_write, in
>   raid1_make_write_request().
> V1:
> - Original RFC patch for comments

Looks good, two minor issues.

>  
> -static void raid1_read_request(struct mddev *mddev, struct bio *bio,
> -				 struct r1bio *r1_bio)
> +static void raid1_read_request(struct mddev *mddev, struct bio *bio)
>  {
>  	struct r1conf *conf = mddev->private;
>  	struct raid1_info *mirror;
> +	struct r1bio *r1_bio;
>  	struct bio *read_bio;
>  	struct bitmap *bitmap = mddev->bitmap;
>  	const int op = bio_op(bio);
> @@ -1083,7 +1101,34 @@ static void raid1_read_request(struct mddev *mddev, struct bio *bio,
>  	int max_sectors;
>  	int rdisk;
>  
> -	wait_barrier(conf, bio);
> +	/*
> +	 * Still need barrier for READ in case that whole
> +	 * array is frozen.
> +	 */
> +	wait_read_barrier(conf, bio->bi_iter.bi_sector);
> +	bitmap = mddev->bitmap;
> +
> +	/*
> +	 * make_request() can abort the operation when read-ahead is being
> +	 * used and no empty request is available.
> +	 *
> +	 */
> +	r1_bio = mempool_alloc(conf->r1bio_pool, GFP_NOIO);
> +	r1_bio->master_bio = bio;
> +	r1_bio->sectors = bio_sectors(bio);
> +	r1_bio->state = 0;
> +	r1_bio->mddev = mddev;
> +	r1_bio->sector = bio->bi_iter.bi_sector;

This part looks unnecessary complicated. If you change raid1_make_request to
something like __raid1_make_reques, add a new raid1_make_request and do bio
split there, then call __raid1_make_request for each splitted bio, then you
don't need to duplicate the r1_bio allocation parts for read/write.

> diff --git a/drivers/md/raid1.h b/drivers/md/raid1.h
> index c52ef42..d3faf30 100644
> --- a/drivers/md/raid1.h
> +++ b/drivers/md/raid1.h
> @@ -1,6 +1,14 @@
>  #ifndef _RAID1_H
>  #define _RAID1_H
>  
> +/* each barrier unit size is 64MB fow now
> + * note: it must be larger than RESYNC_DEPTH
> + */
> +#define BARRIER_UNIT_SECTOR_BITS	17
> +#define BARRIER_UNIT_SECTOR_SIZE	(1<<17)
> +#define BARRIER_BUCKETS_NR_BITS		(PAGE_SHIFT - 2)

maybe write this as (PAGE_SHIFT - ilog2(sizeof(int)))? To be honest, I don't
think it really matters if the array is PAGE_SIZE length, maybe just specify a
const here.

Thanks,
Shaohua
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