On Tue, 3 Jul 2012 15:51:11 +0800 Shaohua Li <shli@xxxxxxxxxx> wrote: > Neil pointed out the bitmap write optimization in handle_stripe_clean_event() > is unnecessary, because the chance one stripe gets written twice in the mean > time is rare. We can always do a bitmap_startwrite when a write request is > added to a stripe and bitmap_endwrite after write request is done. Delete the > optimization. With it, we can delete some cases of stripe_lock. > > Signed-off-by: Shaohua Li <shli@xxxxxxxxxxxx> > --- > drivers/md/raid5.c | 28 ++++++++-------------------- > 1 file changed, 8 insertions(+), 20 deletions(-) > > Index: linux/drivers/md/raid5.c > =================================================================== > --- linux.orig/drivers/md/raid5.c 2012-07-03 14:58:51.241382361 +0800 > +++ linux/drivers/md/raid5.c 2012-07-03 15:04:48.568889733 +0800 > @@ -2350,7 +2350,7 @@ static int add_stripe_bio(struct stripe_ > spin_lock_irq(&sh->stripe_lock); > if (forwrite) { > bip = &sh->dev[dd_idx].towrite; > - if (*bip == NULL && sh->dev[dd_idx].written == NULL) > + if (*bip == NULL) > firstwrite = 1; > } else > bip = &sh->dev[dd_idx].toread; > @@ -2427,7 +2427,6 @@ handle_failed_stripe(struct r5conf *conf > int i; > for (i = disks; i--; ) { > struct bio *bi; > - int bitmap_end = 0; > > if (test_bit(R5_ReadError, &sh->dev[i].flags)) { > struct md_rdev *rdev; > @@ -2451,10 +2450,9 @@ handle_failed_stripe(struct r5conf *conf > /* fail all writes first */ > bi = sh->dev[i].towrite; > sh->dev[i].towrite = NULL; > - if (bi) { > + if (bi) > s->to_write--; > - bitmap_end = 1; > - } > + spin_unlock_irq(&sh->stripe_lock); > > if (test_and_clear_bit(R5_Overlap, &sh->dev[i].flags)) > wake_up(&conf->wait_for_overlap); > @@ -2473,7 +2471,6 @@ handle_failed_stripe(struct r5conf *conf > /* and fail all 'written' */ > bi = sh->dev[i].written; > sh->dev[i].written = NULL; > - if (bi) bitmap_end = 1; > while (bi && bi->bi_sector < > sh->dev[i].sector + STRIPE_SECTORS) { > struct bio *bi2 = r5_next_bio(bi, sh->dev[i].sector); > @@ -2509,10 +2506,8 @@ handle_failed_stripe(struct r5conf *conf > bi = nextbi; > } > } > - spin_unlock_irq(&sh->stripe_lock); > - if (bitmap_end) > - bitmap_endwrite(conf->mddev->bitmap, sh->sector, > - STRIPE_SECTORS, 0, 0); > + bitmap_endwrite(conf->mddev->bitmap, sh->sector, > + STRIPE_SECTORS, 0, 0); > /* If we were in the middle of a write the parity block might > * still be locked - so just clear all R5_LOCKED flags > */ Thanks. However this section - handle_failed_stripe - isn't correct. bitmap_startwrite and bitmap_endwrite increment and decrement a counter and so must be balanced. We are now counting once for each list that is on either ->towrite or ->written. We bitmap_startwrite when we set ->towrite, we then move that to ->written. Then when we remove from ->written we bitmap_endwrite. In the handle_failed_stripe case we may remove 0, 1, or 2 lists. So we need to call bitmap_endwrite 0, 1, or 2 times. So if towrite was not NULL, we want to call bitmap_endwrite then if written was not NULL we want to call it again. Also I think I'd prefer it if this patch were before "add a per-stripe lock". It is best to first get rid of use of device_lock first, then change some of the remaining ones to stripe_lock. Changing some to stripe_lock, then discarding them seems messy. Thanks, NeilBrown > @@ -2713,9 +2708,7 @@ static void handle_stripe_clean_event(st > test_bit(R5_UPTODATE, &dev->flags)) { > /* We can return any write requests */ > struct bio *wbi, *wbi2; > - int bitmap_end = 0; > pr_debug("Return write for disc %d\n", i); > - spin_lock_irq(&sh->stripe_lock); > wbi = dev->written; > dev->written = NULL; > while (wbi && wbi->bi_sector < > @@ -2728,15 +2721,10 @@ static void handle_stripe_clean_event(st > } > wbi = wbi2; > } > - if (dev->towrite == NULL) > - bitmap_end = 1; > - spin_unlock_irq(&sh->stripe_lock); > - if (bitmap_end) > - bitmap_endwrite(conf->mddev->bitmap, > - sh->sector, > - STRIPE_SECTORS, > + bitmap_endwrite(conf->mddev->bitmap, sh->sector, > + STRIPE_SECTORS, > !test_bit(STRIPE_DEGRADED, &sh->state), > - 0); > + 0); > } > } >
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