On Wednesday November 9, mingz@xxxxxxxxxxx wrote: > could anybody help me on this? thanks! > > see if we call bitmap_zero(dst, 2), it will do *dst = 0UL and thus clear > whole *dst, but what if we intent to clear 2 bits? not 32bits? bitmap_zero isn't intended for zeroing just a few bits in a bitmap. It is for zeroing an entire bitmap, and you tell it how big the bitmap is. So this function will always zero at least the whole bitmap, and maybe a bit more. as bitmaps are always allocated as an array of 'unsigned long', there it no risk it over-running the space allocated. Hope that helps. NeilBrown > > static inline void bitmap_zero(unsigned long *dst, int nbits) > { > if (nbits <= BITS_PER_LONG) > *dst = 0UL; > else { > int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); > memset(dst, 0, len); > } > } > > > Ming > > > - > To unsubscribe from this list: send the line "unsubscribe linux-raid" in > the body of a message to majordomo@xxxxxxxxxxxxxxx > More majordomo info at http://vger.kernel.org/majordomo-info.html - To unsubscribe from this list: send the line "unsubscribe linux-raid" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html