Hello all, we are using Pulse Audio API to playback audio received from network. So far we are using pa_simple_api, with this we get latency of 2+ seconds. >From internet documents we got to about PA_STREAM_ADJUST_LATENCY flags. But it seem this flag can be set for PA_STREAM_API. We tried to set /use PA_STREAM_API as mentioned below pa_ml = pa_mainloop_new(); pa_mlapi = pa_mainloop_get_api(pa_ml); pa_ctx = pa_context_new(pa_mlapi, "ivcloudapp"); pa_context_connect(pa_ctx, NULL,PA_CONTEXT_NOFLAGS, NULL); if(!s) { s = pa_stream_new(pa_ctx, "Playback", &ss, NULL); if (!s) { printf("pa_stream_new failed\n"); goto finish; } ret = 0; paAttr.maxlength = pa_usec_to_bytes(latency,&ss);//(uint32_t)8192;//32768; //65536; paAttr.tlength = pa_usec_to_bytes(latency,&ss);//(uint32_t)1;//PA_STREAM_ADJUST_LATENCY; paAttr.prebuf = (uint32_t)-1; paAttr.minreq = pa_usec_to_bytes(0,&ss);//(uint32_t)-1; paAttr.fragsize = (uint32_t)-1; //PA_STREAM_ADJUST_LATENCY; int r = pa_stream_connect_playback(s, NULL, &paAttr, PA_STREAM_ADJUST_LATENCY, NULL, NULL); -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/pulseaudio-discuss/attachments/20160113/23a702c0/attachment.html>