Releasing stream resources when the client receives SIGSTOP

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On Mon, 2014-11-24 at 15:10 +0100, David Henningsson wrote:
> 
> On 2014-11-24 14:18, Tanu Kaskinen wrote:
> > On Mon, 2014-11-24 at 13:10 +0100, David Henningsson wrote:
> >>
> >> On 2014-11-24 12:04, Tanu Kaskinen wrote:
> >>> On Mon, 2014-11-24 at 11:12 +0100, David Henningsson wrote:
> >>>>
> >>>> On 2014-11-20 04:44, Ricardo Salveti wrote:
> >>>>> Hey,
> >>>>>
> >>>>> When investigating the issue we had on Ubuntu Touch, described by bug
> >>>>> https://bugs.launchpad.net/ubuntu-rtm/+source/pulseaudio/+bug/1391230,
> >>>>> I noticed that PulseAudio never releases the resources used by an
> >>>>> active stream if the app gets a SIGSTOP, keeping pulse busy and
> >>>>> consuming cpu until the app resumes or is closed by the user.
> >>>>>
> >>>>> On Ubuntu Touch that happens when the application is active playing
> >>>>> audio/video, and the user moves back to the home scopes (Ubuntu Touch
> >>>>> lifecycle will automatically send a SIGSTOP after 5 seconds). When
> >>>>> checking that on my desktop, I also noticed that the same happens (by
> >>>>> forcing a SIGSTOP against mplayer, for example). Pulse only releases
> >>>>> the stream when the app pauses the stream, not necessarily when the
> >>>>> app stops after receiving the signal.
> >>>>>
> >>>>> I raised this first with David to understand if it was indeed a valid
> >>>>> use case, and he said that it was indeed something that it was
> >>>>> probably never really considered
> >>>>> (https://bugs.launchpad.net/ubuntu-rtm/+source/pulseaudio/+bug/1391230/comments/8).
> >>>>>
> >>>>> So before going and trying to deep dive and find a fix for the issue,
> >>>>> I first wanted to understand from you guys if this is indeed a valid
> >>>>> issue and what would be the best way to get this fixed. I know we're
> >>>>> still using Pulse 4.0 on Ubuntu, but wanted to make sure to get
> >>>>> something that would also be compatible with upstream.
> >>>>
> >>>> So when I discussed this with Ricardo, my suggestion was that we either
> >>>>
> >>>>     1) (ab)use the cork mechanism to stop/resume the client when we
> >>>> discover that the client is SIGSTOPped, or
> >>>
> >>> This implies that we implement server-side corking, because currently
> >>> the cork status is controlled by the client, and this "stalled" corking
> >>> would be controlled by the server.
> >>>
> >>> Even though I have mentioned the "server-side corking" feature before
> >>> (as something that we need and use in Tizen), I might not have explained
> >>> how I think it should be implemented (Tizen's current implementation is
> >>> less flexible than what I'd like). We should have a hashmap of "cork
> >>> requests" in sink inputs and source outputs. The stream would be corked
> >>> as long as the hashmap isn't empty, i.e. as long as someone thinks that
> >>> the stream should be corked. The hashmap keys would be strings
> >>> identifying the "corking reasons", so policy modules could easily add
> >>> new reasons. The normal client-initiated corking would be one corking
> >>> reason, and this stall detection would be another reason. Tizen's policy
> >>> module would implement a third reason.
> >>
> >> +1 in general for this idea, to consolidate the "stall" concept with the
> >> "server side cork" concept; the fewer concepts on the more use cases,
> >> the better :-)
> >>
> >> I wonder what we should do with the "cork requests" though. I feel under
> >> this scheme, we should deprecate them and replace them with a "you have
> >> been (un)corked" message, possibly including the different reasons as
> >> strings, so the client can determine whether the cork happened because
> >> the client requested so, or if it was for some other reason.
> >
> > I'd vote for not removing the old cork request feature, because there
> > are applications relying it. If the feature is seen as unnecessary for
> > new/updated applications, I'm ok with marking it as deprecated in the
> > documentation.
> >
> > As for sending some new kind of message like "you've been corked", I
> > don't think that's necessary. If the introspection API allows pactl to
> > show the cork status, including corking done by the server (possibly
> > also including the reason string(s)), then the introspection API should
> > be sufficient also for applications that need to get notified when their
> > own stream gets corked by the server.
> 
> And if the reasons change, that gives an event/notification on the stream?

Yes, a subscription notification as usual for changed object attributes.

> > Talking about the client API, there's the question that how should
> > pa_sink_input_info.corked and pa_stream_is_corked(). For backwards
> > compatibility reasons, I think at least pa_stream_is_corked() should
> > return 1 only if the stream is corked by the application, and possibly
> > it would be good to apply the same policy for pa_sink_input_info.corked
> > too (but I think changing the pa_sink_input_info.corked semantics is
> > less likely to cause breakage).
> >
> > Hmm... I realized there's another problem with stopped clients: not only
> > do their streaming get stalled, but they also stop reading events that
> > they may be subscribed to. The code looks like the daemon will buffer
> > data until it runs out of memory, which seems like a bad idea...
> >
> > Let's assume that there's a simple application that just subscribes to
> > events and does nothing else ("pactl subscribe" would fit the
> > description). What to do when such application gets stopped? How do we
> > notice that it's stopped, if it's not streaming? Should we send a ping
> > message periodically? Or should we keep track of the amount of queued
> > data, and if that reaches some threshold, then we consider that client
> > stopped? Once we have declared the client unresponsive, should we
> > disconnect it, or just drop subscription events until it becomes
> > responsive again? In the latter case I think we should notify the
> > application that events have been dropped.
> 
> I think most apps would like to receive buffered events once they are 
> unstopped, so that should be the best for shorter stops.
> 
> But I also think it would be better to disconnect the client in case of 
> overflow, rather than dropping events. The advanced clients should be 
> able to deal with disconnect/reconnect and would then re-read the 
> current state after reconnection.
> 
> Or we could generalise this: by dealing with this on the 
> iochannel/srbchannel level, i e, we could disconnect the client in case 
> the pstream.send_queue gets too large? That should at least protect the 
> PulseAudio server from OOM, both for notifications and recording streams.
> 
> If the send_queue has more than, say, 100 [1] messages, we start a timer 
> for 30 [1] seconds. If the send_queue is empty, we stop the timer. If 
> the timer expires, the client is disconnected. How about that?

That sounds reasonable to me.

-- 
Tanu



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