Hello David, > > I am still trying to valgrind pulseaudio. The previous attempt yielded > > nothing about the bug that I was trying to debug, but found a Bluetooth > > issue. This time, I thought that maybe some memory pool or flist was > > causing valgrind to mistakenly consider the samples to be properly > > initialized. And found PULSE_MEMPOOL_DISABLE as a way to disable this > > (potentially valgrind-unfriendly) pool. Thus: > > Cool, thanks for testing and keep 'em coming :-) did you test srbchannel on record streams? I get one max-block-size worth of crap before capturing actual audio data; can you reproduce? thanks, regards, p. -- Peter Meerwald +43-664-2444418 (mobile)