[PATCH 00/11] A new srchannel based protocol for PulseAudio

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Am 29.04.2014 15:22, schrieb David Henningsson:
> Okay, so second iteration. The patch is no longer a draft, and numbers
> look good; Peter Meerwald has confirmed my numbers of 15 - 25% less CPU in
> low latency scenarios (right)?
>
> That said, I guess the patches could use more testing, e g corner cases such
> as what happens if either side suddenly dies, if the ringbuffer gets full etc.
>
> Tech overview:
>
> The srchannel (Shared Ringbuffer Channel) is made up of two ringbuffers in
> shared memory. For signaling, we use pa_fdsem.
>

Hello,

I'm not in the position for technical review but...I can't help it but I 
always read srcchannel and think it has to do with sources. Other 
newcomers might get confused too. Perhaps a less confusing short name 
can be found?

Best regards.


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