On Wed, 2013-07-10 at 16:18 +1000, Luke Yelavich wrote: > Hey folks. > I've been experiencing some weird and infrequent crackling of audio > with pulse 4, and applications that use the simple pulse API. The > crackling tends to happen at the very start of the buffer, causing a > varying amount of audio to be audible as noise, or not at all. This > doesn't occur when other applications are playing audio at the same > time, and it comes and goes, and I can never predict when it might > start to happen, or when it will go away. Unfortunately I haven't been > able to reliably log this, since it seems to occur very infrequently > if not at all whilst being logged with full verbose output. If it doesn't happen when other applications are playing audio, it probably only happens when the device suspended prior to speech-dispatches starting to play it's audio. Reducing the suspend timeout from the default 5 seconds to 1 or 0 seconds may help with reproducing the issue more frequently. Setting the timeout to 0 seconds can be done by giving argument "timeout=0" to module-suspend-on-idle. -- Tanu