[Added pulseaudio-discuss back to CC.] On Wed, 2013-04-03 at 23:11 +0200, Espen Lund wrote: > Great, happy you managed to reproduce the bug. :) Hoping it will be > done by the time > an eventual steambox comes to market. Less bugs, makes out a better > experience so. I found the bug and sent a fix to the list. It's an old bug, the same error has been there at least since 1.0. > I'll try to describe whats happening when i do a verbose log, with the > pulseaudio "how-to-do" verbose log. > https://wiki.ubuntu.com/PulseAudio/Log > > > > After reproducing the bug, and pressing Ctrl + C, to stop the log. The > audio is gone, there are no devices to play sound through. Yeah, in addition to stopping the log, you stopped PulseAudio. > The first i try to do is "killall Pulseaudio", hoping for it to > restart. It doesn't. Yeah, stopping PulseAudio doesn't start PulseAudio. That's expected, if autospawning is disabled. > So i type "sudo start pulseaudio", and i get sound on my analog for a > slight 1 second. (I don't get my music, but a slight clicking sound in > Ubuntu.) > Devices are still gone. I checked ~/.pulse/client.conf for autospawn = > no, removed it. Logged out, and in. Pulseaudio was running, but with > no devices. Picture is attached. I don't know what "sudo start pulseaudio" does on Ubuntu, but the logical thing would be to start it in the system mode (normally it runs in per-user mode, i.e. one server per user). In theory that should work too, but I'm not too worried if it doesn't. -- Tanu