18.01.2011 01:24, pl bossart wrote: > I can see cases where you have 1 compressed stream and 1 PCM, and you > mix the two in hardware, but I am having a really hard time finding a > use case where you would have multiple (more than 2) PCM streams at > different rates. wine, when/if it moves the resampler and the mixer out of itself. Windows games do really strange things, such as playing other players' voices and monster cries simultaneously. -- Alexander E. Patrakov