From: Peter Meerwald <p.meerwald@xxxxxxxxxxxxxxxxxx> --- src/pulse/simple.h | 26 +++++++++++++------------- 1 files changed, 13 insertions(+), 13 deletions(-) diff --git a/src/pulse/simple.h b/src/pulse/simple.h index eebed5d..7ae6c90 100644 --- a/src/pulse/simple.h +++ b/src/pulse/simple.h @@ -37,9 +37,9 @@ * * The simple API is designed for applications with very basic sound * playback or capture needs. It can only support a single stream per - * connection and has no handling of complex features like events, channel - * mappings and volume control. It is, however, very simple to use and - * quite sufficient for many programs. + * connection and has no suppofrt for handling of complex features like + * events, channel mappings and volume control. It is, however, very simple + * to use and quite sufficient for many programs. * * \section conn_sec Connecting * @@ -73,7 +73,7 @@ * * Once the connection is established to the server, data can start flowing. * Using the connection is very similar to the normal read() and write() - * system calls. The main difference is that they're call pa_simple_read() + * system calls. The main difference is that they're called pa_simple_read() * and pa_simple_write(). Note that these operations always block. * * \section ctrl_sec Buffer control @@ -115,35 +115,35 @@ PA_C_DECL_BEGIN * An opaque simple connection object */ typedef struct pa_simple pa_simple; -/** Create a new connection to the server */ +/** Create a new connection to the server. */ pa_simple* pa_simple_new( const char *server, /**< Server name, or NULL for default */ const char *name, /**< A descriptive name for this client (application name, ...) */ pa_stream_direction_t dir, /**< Open this stream for recording or playback? */ const char *dev, /**< Sink (resp. source) name, or NULL for default */ - const char *stream_name, /**< A descriptive name for this client (application name, song title, ...) */ + const char *stream_name, /**< A descriptive name for this stream (application name, song title, ...) */ const pa_sample_spec *ss, /**< The sample type to use */ const pa_channel_map *map, /**< The channel map to use, or NULL for default */ const pa_buffer_attr *attr, /**< Buffering attributes, or NULL for default */ int *error /**< A pointer where the error code is stored when the routine returns NULL. It is OK to pass NULL here. */ ); -/** Close and free the connection to the server. The connection objects becomes invalid when this is called. */ +/** Close and free the connection to the server. The connection object becomes invalid when this is called. */ void pa_simple_free(pa_simple *s); -/** Write some data to the server */ -int pa_simple_write(pa_simple *s, const void*data, size_t bytes, int *error); +/** Write some data to the server. */ +int pa_simple_write(pa_simple *s, const void *data, size_t bytes, int *error); -/** Wait until all data already written is played by the daemon */ +/** Wait until all data already written is played by the daemon. */ int pa_simple_drain(pa_simple *s, int *error); -/** Read some data from the server */ -int pa_simple_read(pa_simple *s, void*data, size_t bytes, int *error); +/** Read some data from the server. */ +int pa_simple_read(pa_simple *s, void *data, size_t bytes, int *error); /** Return the playback latency. */ pa_usec_t pa_simple_get_latency(pa_simple *s, int *error); -/** Flush the playback buffer. This discards any audio in the buffer. */ +/** Flush the playback buffer. This discards any audio in the buffer. */ int pa_simple_flush(pa_simple *s, int *error); PA_C_DECL_END -- 1.7.4.1