Hi all, I've been working on bluetooth for the fun of it, using my pc as a media player for my phone. However one thing not handled well currently is underruns. They can occur because the phone is not in range, or some packets fail to decode. How should I respond to underruns? The delta calculations are probably calculating the correct byte offset despite packet loss, but still currently I'm doing nothing with that information. Cheers, Maarten --- -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: bluetooth.txt URL: <http://lists.freedesktop.org/archives/pulseaudio-discuss/attachments/20101211/27270779/attachment.txt>