Hi, I just wanted to know if there is a way to use the PA_STREAM_ADJUST_LATENCY flag using the simple API. I see that pa_simple_new() has a parameter for pa_buffer_attr, but no for pa_stream_flags_t. Why I would want to specify the server buffer size? I only want to specify the size because of the latency, isn't that the common case? Perhaps PA_STREAM_ADJUST_LATENCY is the default when using the simple API? The app is a game console emulator. It doesn't needs anything special, only a low latency so video and audio are in sync. Right now the code is just an init() function that calls pa_simple_new() and a sample() function that does this: void sample(uint16_t left, uint16_t right) { if(!device.handle) return; buffer.data[buffer.offset++] = left + (right << 16); if(buffer.offset >= 64) { int error; pa_simple_write(device.handle, (const void*)buffer.data, buffer.offset * sizeof(uint32_t), &error); buffer.offset = 0; } } I would really like to keep the simple API, if I could specify the full latency I would not need to touch more than one or two lines. But... it is possible? Thanks.