Hi all, I'm using module-jack-sink and module-jack-source such that Pulse is running above my Jack server. It doesn't give problems about half the time, but sometimes the sound from my mpd server just dies. This is because the pulse daemon has crashed and died (as shown by different PID of pulseaudio before and after this happens). I've tried to run pulseaudio in a terminal instead of daemonized, and in that situation I can almost guaruntee a crash almost as soon as I start playing, though if I start pulse with pulseaudio --start it seems to be able to work for a much longer period of time. In case it matters, my default.pa does NOT load module-hal-detect, module-alsa-sink/source, or module-jack-sink/source, but the other default modules are loaded. I have two scripts, pulse-nojack and pulse-withjack, which would check for a running Jack server and start/kill depending on the needs of the situation, as well as load/unload the modules as needed. I'm quite at a lost on how to analyze the situation, since there seems to be a difference between running pulseaudio --start (which if I'm not wrong is the same as pulseaudio, except it checks for a running daemon, which I can confirm does NOT exist before running the command) and just running pulseaudio.