> -----Original Message----- > From: platform-driver-x86-owner@xxxxxxxxxxxxxxx <platform-driver-x86- > owner@xxxxxxxxxxxxxxx> On Behalf Of Pali Rohár > Sent: Monday, June 8, 2020 3:48 PM > To: Limonciello, Mario > Cc: y.linux@xxxxxxxxxxxxx; linux-kernel@xxxxxxxxxxxxxxx; platform-driver- > x86@xxxxxxxxxxxxxxx; mjg59@xxxxxxxxxxxxx > Subject: Re: [PATCH 3/3] platform/x86: dell-wmi: add keys to > bios_to_linux_keycode > > > [EXTERNAL EMAIL] > > On Monday 08 June 2020 15:46:44 Mario.Limonciello@xxxxxxxx wrote: > > I would actually question if there is value to lines in dell-wmi.c like > this: > > > > pr_info("Unknown WMI event type 0x%x\n", (int)buffer_entry[1]); > > > > and > > > > pr_info("Unknown key with type 0x%04x and code 0x%04x pressed\n", type, > code); > > > > In both of those cases the information doesn't actually help the user, by > default it's > > ignored by the driver anyway. It just notifies the user it's something > the driver doesn't > > comprehend. I would think these are better suited to downgrade to debug. > And if > > a key combination isn't doing something expected the user can use dyndbg > to turn it > > back on and can be debugged what should be populated or "explicitly" > ignored. > > My motivation for these messages was to provide information to user that > kernel received event, but was not able to process it as it do not > understand it. > > It could help in situation when user press special key and nothing is > delivered to userspace. But he could see that something happened in log. > But does a user know what to do with this information? From time to time coming to kernel mailing list, but that's it. I think same person who would know to come to kernel mailing list for a key not working can likely also hand turning on dyndbg to get the info. > Similar message is also printed by PS/2 keyboard driver atkbd.c: > > case ATKBD_KEY_UNKNOWN: > dev_warn(&serio->dev, > "Unknown key %s (%s set %d, code %#x on %s).\n", > atkbd->release ? "released" : "pressed", > atkbd->translated ? "translated" : "raw", > atkbd->set, code, serio->phys); > dev_warn(&serio->dev, > "Use 'setkeycodes %s%02x <keycode>' to make it known.\n", > code & 0x80 ? "e0" : "", code & 0x7f); > input_sync(dev); > break; I think the difference here is that user can actually do something from userland to do with `setkeycodes` for PS2.