On Fri, Nov 08, 2019 at 01:45:03AM +0100, Rafael J. Wysocki wrote: > On Friday, November 8, 2019 1:28:44 AM CET Dmitry Torokhov wrote: > > On Fri, Nov 08, 2019 at 01:04:31AM +0100, Rafael J. Wysocki wrote: > > > On Wednesday, November 6, 2019 12:56:56 AM CET Dmitry Torokhov wrote: > > > > Hi Rafael, > > > > > > > > On Wed, Nov 06, 2019 at 12:42:02AM +0100, Rafael J. Wysocki wrote: > > > > > On Wednesday, October 23, 2019 10:02:29 PM CET Dmitry Torokhov wrote: > > > > > > When copying/duplicating set of properties, move smaller properties that > > > > > > were stored separately directly inside property entry structures. We can > > > > > > move: > > > > > > > > > > > > - up to 8 bytes from U8 arrays > > > > > > - up to 4 words > > > > > > - up to 2 double words > > > > > > - one U64 value > > > > > > - one or 2 strings. > > > > > > > > > > Yes, we can do that, but how much of a difference does this really make? > > > > > > > > Arguably not much I think, but it was pretty cheap to do. > > > > > > > > > > > > > > Also, how can one distinguish between a single-value property and an inline > > > > > array which this change? By looking at the length? > > > > > > > > We do not really need to distinguish between the 2. The device > > > > properties API is typically wrap single values around arrays (i.e. it is > > > > perfectly fine to use scalar API to fetch first element of array and use > > > > array API to fetch a scalar). So we have property of certain type with > > > > certain number of elements, and it can either be stored inside > > > > property_entry structure, or outside of it. They are 2 orthogonal > > > > concepts. > > > > > > > > > > > > > > > Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> > > > > > > --- > > > > > > drivers/base/swnode.c | 10 ++++++++++ > > > > > > 1 file changed, 10 insertions(+) > > > > > > > > > > > > diff --git a/drivers/base/swnode.c b/drivers/base/swnode.c > > > > > > index 18a30fb3cc58..49e1108aa4b7 100644 > > > > > > --- a/drivers/base/swnode.c > > > > > > +++ b/drivers/base/swnode.c > > > > > > @@ -280,6 +280,16 @@ static int property_entry_copy_data(struct property_entry *dst, > > > > > > if (!dst->name) > > > > > > goto out_free_data; > > > > > > > > > > > > + if (!dst->is_inline && dst->length <= sizeof(dst->value)) { > > > > > > + /* We have an opportunity to move the data inline */ > > > > > > + const void *tmp = dst->pointer; > > > > > > + > > > > > > + memcpy(&dst->value, tmp, dst->length); > > > > > > + dst->is_inline = true; > > > > > > + > > > > > > + kfree(tmp); > > > > > > > > > > This would have been more useful if we had been able to avoid making the > > > > > allocation altogether. > > > > > > > > OK, I can do that and re-send this patch and the one with the tests. > > > > > > But if you do that, IMO it would be prudent to extend the definition of > > > struct property_entry like this: > > > > > > struct property_entry { > > > const char *name; > > > size_t length; > > > bool is_array; > > > enum dev_prop_type type; > > > union { > > > union { > > > const u8 *u8_data; > > > const u16 *u16_data; > > > const u32 *u32_data; > > > const u64 *u64_data; > > > const char * const *str; > > > } pointer; > > > union { > > > u8 u8_data; > > > u16 u16_data; > > > u32 u32_data; > > > u64 u64_data; > > > const char *str; > > > + u8 u8_buf[sizeof(u64)]; > > > + u16 u16_buf[sizeof(u64)/sizeof(u16)]; > > > + u32 u32_buf[sizeof(u64)/sizeof(u32)]; > > > + char char_buf[sizeof(u64)]; > > > } value; > > > }; > > > }; > > > > > > to make it clear that the value field is going to be used as an array in > > > some cases. > > > > Sorry, just sent out updated series before receiving your email. I can > > cook up new patch cleaning this. > > I'd prefer a new version of the series, honestly. OK, sure. > > > I think we can drop scalars and only have arrays and have initializers use > > <type>_data[0] to create initial property entries. > > Why [0]? IMO it is better to use the exact size (which is known) in this > particular case. diff --git a/include/linux/property.h b/include/linux/property.h index b315fdc0ec28d..b28c81af7bb68 100644 --- a/include/linux/property.h +++ b/include/linux/property.h @@ -257,11 +257,11 @@ struct property_entry { union { const void *pointer; union { - u8 u8_data; - u16 u16_data; - u32 u32_data; - u64 u64_data; - const char *str; + u8 u8_data[sizeof(u64) / sizeof(u8)]; + u16 u16_data[sizeof(u64) / sizeof(u16)]; + u32 u32_data[sizeof(u64) / sizeof(u32)]; + u64 u64_data[sizeof(u64) / sizeof(u64)]; + const char *str[sizeof(u64) / sizeof(char *)]; } value; }; }; @@ -273,7 +273,7 @@ struct property_entry { */ #define __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_) \ - sizeof(((struct property_entry *)NULL)->value._elem_) + sizeof(((struct property_entry *)NULL)->value._elem_[0]) #define __PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, _elsize_, _Type_, \ _val_, _len_) \ @@ -323,7 +323,7 @@ struct property_entry { .length = __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \ .is_inline = true, \ .type = DEV_PROP_##_Type_, \ - { .value = { ._elem_ = _val_ } }, \ + { .value = { ._elem_[0] = _val_ } }, \ } #define PROPERTY_ENTRY_U8(_name_, _val_) \ > > Also note that u64 is naturally a scalar only. It still can be expressed as array of 1 element. > > > > > > > > In the mean time, can you please consider patches 12-14? > > > > > > I cannot find drivers/platform/x86/intel_cht_int33fe_typec.c in the mainline, > > > so I cannot apply patch [13/15] now and I'm not sure how useful it would be > > > to apply patches [10,12/15] without the other two. > > > > Hmm, drivers/platform/x86/intel_cht_int33fe_typec.c used to be > > drivers/platform/x86/intel_cht_int33fe.c I think. > > > > I can either regenerate against your tree instead of -next (but then > > there will be merge conflict) or we could postpone #13 and #14 (or #5 > > and #6 in v7) till after merge window. > > > > Please let me know. > > I'd rather postpone the whole series to until the dependencies are in, > which may be during the merge window (e.g. if this happens during the > first week of it, waiting for another extra week just for the merge > window to end is not quite useful IMO). Hmm, OK, but I am not sure why we can't apply new functionality now and get cleanup patches in afterwards... Thanks. -- Dmitry