On Fri, Sep 06, 2019 at 03:40:43PM +0300, Andy Shevchenko wrote: > On Fri, Sep 06, 2019 at 02:17:44PM +0300, Heikki Krogerus wrote: > > On Thu, Sep 05, 2019 at 09:38:07PM -0700, Dmitry Torokhov wrote: > > > It is possible to store references to software nodes in the same fashion as > > > other static properties, so that users do not need to define separate > > > structures: > > > > > > const struct software_node gpio_bank_b_node = { > > > .name = "B", > > > }; > > > > > > const struct property_entry simone_key_enter_props[] __initconst = { > > > PROPERTY_ENTRY_U32("linux,code", KEY_ENTER), > > > PROPERTY_ENTRY_STRING("label", "enter"), > > > PROPERTY_ENTRY_REF("gpios", &gpio_bank_b_node, 123, GPIO_ACTIVE_LOW), > > > { } > > > }; > > > > > > Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> > > > > This looks really good to me. I'll wait for Andy's comments on the > > idea, but to me it makes sense. > > Idea in general is fine. Though, taking into consideration, for example, > drivers/mfd/intel-lpss-pci.c, the size of predefined structures bumps a lot. > I think we always should keep a pointer. In this case we may not add another > property type. Yeah, you have a point. thanks, -- heikki