> -----Original Message----- > From: Andy Shevchenko [mailto:andy.shevchenko@xxxxxxxxx] > Sent: Thursday, September 21, 2017 11:44 AM > To: Limonciello, Mario <Mario_Limonciello@xxxxxxxx> > Cc: dvhart@xxxxxxxxxxxxx; LKML <linux-kernel@xxxxxxxxxxxxxxx>; Platform Driver > <platform-driver-x86@xxxxxxxxxxxxxxx>; quasisec@xxxxxxxxxx; Pali Rohár > <pali.rohar@xxxxxxxxx> > Subject: Re: [PATCH 07/12] platform/x86: dell-wmi-smbios: Use Dell WMI > descriptor check > > On Thu, Sep 21, 2017 at 4:57 PM, Mario Limonciello > <mario.limonciello@xxxxxxxx> wrote: > > The Dell WMI descriptor check is used as an indication that WMI > > calls are safe to run both when used with the notification > > ASL/GUID pair as well as the SMBIOS calling ASL/GUID pair. > > > > As some code in dell-wmi-smbios is already a prerequisite for > > dell-wmi, move the code for performing the descriptor check into > > dell-wmi-smbios and let both drivers use it from there. > > > + desc_buffer = (u32 *)obj->buffer.pointer; > > + > > > + if (desc_buffer[0] != 0x4C4C4544 && desc_buffer[1] != 0x494D5720) > > I was thinking about strncmp() here for a full line, though decide not > to push it anyhow. Those IDs is binary data, can be anything and you > have comment of what is expected here. > > But I think it would be nice to create a separate definitions and make > comments there. > > > + dev_warn(&wdev->dev, "Dell descriptor buffer has invalid signature > (%*ph)\n", > > + 8, desc_buffer); > > %8ph ? > > > + > > + if (desc_buffer[2] != 0 && desc_buffer[2] != 1) > > + dev_warn(&wdev->dev, "Dell descriptor buffer has unknown version > (%d)\n", > > + desc_buffer[2]); > > %u ? u32 can't be negative and you basically allow it. > > > + > > + if (desc_buffer[3] != 4096) > > + dev_warn(&wdev->dev, "Dell descriptor buffer has invalid buffer length > (%d)\n", > > + desc_buffer[3]); > > Ditto. > > > P.S. I noticed this all in old code, so, you can address my comments > in a separate patch if you find them useful. > Yeah this is all old code. I've made some adjustments to it in v2 in a completely separate patch that comes after the patch it's "moved". I'll submit back after other feedback to this series.