I've recently been working on using pjsip on iOS. I have successfully added the library to my project, built my application, and tested it. So far, everything has worked great. Thanks for the excellent tool. Unfortunately, I have found that when it comes to adding additional static libraries to my project, there seems to be some kind of conflict with the pjsip library. Specifically, whenever I add the flags -ObjC and -all_load to my linker flags (these allow third-party static libraries to load Objective-C categories contained within them) I then get the following error when I try to build my project: Undefined symbols for architecture i386: ".objc_class_name_AVCaptureDevice", referenced from: pointer-to-literal-objc-class-name in libpjmedia-videodev-arm-apple-darwin9.a(ios_dev.o) I get a bunch of these... all for various system frameworks... To be clear: I am linking with AVFoundation and all the other frameworks in the errors. The ONLY thing that changes to cause this error is adding the -ObjC and -all_load flags. I posted this question to the Apple LLVM forum, and received the following response from Greg Parker: "Your static archive was built incorrectly. (In this error, ios_dev.o from libpjmedia-videodev-arm-apple-darwin9.a specifically.) "The static archive was built for 32-bit OS X, which is not compatible with 32-bit iOS simulator. You should check the build settings for the static archive." Unfortunately, he didn't give me any additional information about how I would fix this in the build scripts. I'm not actually 100% sure that he is correct, because the problem doesn't just occur when building for the simulator. It also occurs when building for the device. Note: To reproduce the problem, you do not actually have to link with a third-party library, all you have to do is add those flags to your build settings in your iOS project. Can anyone help me to resolve this problem? Thanks in advance! -- Jiva DeVoe http://www.random-ideas.net iZen Garden & Edibles - iPhone software for your mind and body.