PJSIP sound device access

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you may misunderstand my suggestion, I suggested to implement an audio
device like  wmme_dev.c/ alsa_dev.c ......, but not mean to use
wmme_dev.c directly.
the function of audio device is to feed/read pcm data to/from low layer and
put the frame to upper layer.

Faba

On Sat, Jul 7, 2012 at 5:46 AM, Tom Paasuke <Tom.Paasuke at clearsonics.com>wrote:

> Hi,
> Thanks, I will have a look at wmme_dev.c. How do I configure pjsip to use
> this as an audio device. As i am crosscompiling pjsip in a ubuntu virtual
> machine, currently .configure sets pjsip up for oss sound and off course
>  when i run the pjsua test program on embedded target it doesn't find an
> audio device.
> Best Regards
> Tom
>
> ________________________________________
> From: pjsip-bounces@xxxxxxxxxxxxxxx [pjsip-bounces at lists.pjsip.org] on
> behalf of Faba Aa [aafaba at gmail.com]
> Sent: Friday, 6 July 2012 3:18 PM
> To: pjsip list
> Subject: Re: PJSIP sound device access
>
> Hi,
>   I think you can implement a pjsip sound device to do such thing. you can
> use pa_dev.c/wmme_dev.c as  references. wmme_dev.c feed a ring buffer, but
> you need to feed A/D buffer instead.
> Faba
>
> On Fri, Jul 6, 2012 at 9:42 AM, Tom Paasuke <Tom.Paasuke at clearsonics.com
> <mailto:Tom.Paasuke at clearsonics.com>> wrote:
> Hi,
>
> I want to implement PJSIP on an embedded ARM9-based processor module
> supplied with 2.6.34 Linux to create an embedded SIP phone.
>
> The Linux kernel provided isn?t setup for any sound devices and doesn't
> have sound device drivers but there are C methods to write to the A/D and
> DAC devices directly.
>
> Is it possible to bypass PJSIP's operating system sound device driver
> access and instead access sound devices directly or can someone suggest a
> better way?
>
> If it is possible how would I do it and what methods would I need to
> implement?
>
> (In a future development I plan to port PJSIP on another embedded platform
> not running Linux but instead running MQX or Keil RTX so again I need to
> implement access to sound devices somehow.)
>
> Thanks and Best Regards
> Tom Paasuke
>
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