Hi Benny, > thanks for opening up the source code, that's really cool! I hope > someone can benefit from your experimentation. I'm very interested to know who get this works. Perry could you tell me the company that contact you ? > > I'm curious, if iPhone is said to have the same OS as OSX (apart from > the Cocoa layer where iPhone uses Cocoa Touch), then PortAudio should > also run unmodified there. Have you tried that? Yes I tried, but on iphone/ipod there are a super layer (Celestial). This layer manages all sound hardware. So it gets media and you can't initialize it :-( I think I make all the tests that we can imagine ;-) Do you think to add this implementation in pjsip repository ? I can help you to do this. Samuel > > Cheers, > Benny > > On 3/25/08, Samuel Vinson wrote: > > Hi, > > > > I'm joining the implementation of pjmedia for ipod (ipodsound.c). > > I didn't test on official sdk because I haven't get Mac. I'm hoping I > > can borrow friday, and test this weekend. > > > > This implementation works on ipod > > - playfile ok > > - recfile ko > > - pjsua ok (sound is bi-directional/full duplex) > > > > This implementation doesn't work on iphone 1.1.2, 1.1.3 and 1.1.4. > > When you read the doc of official sdk, this code should work. I'm > > waitinig to test or receive result of someone. > > > > > > Samuel > > > >