Pjmedia for ipod

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Hi Benny,

 > thanks for opening up the source code, that's really cool! I hope
 > someone can benefit from your experimentation.

I'm very interested to know who get this works.
Perry could you tell me the company that contact you ?

 >
 > I'm curious, if iPhone is said to have the same OS as OSX (apart from
 > the Cocoa layer where iPhone uses Cocoa Touch), then PortAudio should
 > also run unmodified there. Have you tried that?

Yes I tried, but on iphone/ipod there are a super layer (Celestial). 
This layer manages all sound hardware. So it gets media and you can't 
initialize it :-(
I think I make all the tests that we can imagine ;-)

Do you think to add this implementation in pjsip repository ?
I can help you to do this.

Samuel

 >
 > Cheers,
 > Benny
 >
 > On 3/25/08, Samuel Vinson wrote:
 > > Hi,
 > >
 > > I'm joining the implementation of pjmedia for ipod (ipodsound.c).
 > > I didn't test on official sdk because I haven't get Mac. I'm hoping I
 > > can borrow friday, and test this weekend.
 > >
 > > This implementation works on ipod
 > > - playfile ok
 > > - recfile ko
 > > - pjsua ok (sound is bi-directional/full duplex)
 > >
 > > This implementation doesn't work on iphone 1.1.2, 1.1.3 and 1.1.4.
 > > When you read the doc of official sdk, this code should work. I'm
 > > waitinig to test or receive result of someone.
 > >
 > >
 > > Samuel
 > >
 > >




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