PUBLISH, NOTIFY and SUBSCRIBE Functionality

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On 1/29/08, Thomas Plotkowiak <plotti at gmx.net> wrote:
> As I figured out this functionality is already implemented into the Event
> and Present Framework of the SIMPLE Module of PJSIP.
>
> http://www.pjsip.org/pjsip/docs/html/group__PJSIP__SIMPLE__PUBLISH.htm
> http://www.pjsip.org/pjsip/docs/html/group__PJSIP__EVENT__NOT.htm
>
> I guess an exemplary implementation can be found in the implementation of
> the PJSUA Application:
> http://www.pjsip.org/pjsip/docs/html/group__PJSUA__LIB__BUDDY.htm
>

For a little bit of more background info, you can also read the
evsub/presence section in PJSIP Developer's Guide PDF. The detail may
differ than the design, but the principle should stay the same, I
think, so it might worth a read.

>
> I was wondering how I could use this functionality to create an own PUBLISH,
> SUBSCRIBE and NOTIFY service, without having to reinvent the wheel. I am
> thinking here to exchange game coordinates of a game between Users, instead
> of the buddy online status. Like this I could use this service as a Network
> Layer for a Game.
>

That sounds quite interesting for a SIP use case!

cheers,
 -benny


> Cheers
> Thomas
>
>
>
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