Re: Properly handling multiple constructors.

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On 24 March 2010 12:06, Peter Lind <peter.e.lind@xxxxxxxxx> wrote:
> Hmmm, that looks to me like you're trying to solve a problem in PHP
> with a c/c++c/# overloading solution. I'd give the builder pattern a
> try instead: http://en.wikipedia.org/wiki/Builder_pattern
>
> On 24 March 2010 13:01, Richard Quadling <rquadling@xxxxxxxxxxxxxx> wrote:
>> Hi.
>>
>> I have a scenario where I would _like_ to have multiple constructors
>> for a class.
>>
>> Each constructor has a greater number of parameters than the previous one.
>>
>> e.g.
>>
>> <?php
>> class myClass {
>> __construct(string $Key) // use key to get the complex details.
>> __construct(string $Part1, string $Part2, string $Part3) //
>> Alternative route to the complex details.
>> __construct(array $Complex) // All the details
>> }
>>
>> Essentially, SimpleKey is a key to a set of predefined rules. Part1, 2
>> and 3 are the main details and well documented defaults for the rest
>> of the rules. Complex is all the rules.
>>
>> Each constructor will end up with all the parts being known ($Key,
>> $Part1, $Part2, $Part3, $Complex).
>>
>> But, PHP doesn't support multiple constructors.
>>
>> Initially I thought about this ...
>>
>> __construct($Key_Part1_Complex, $Part2=Null, $Part3=Null)
>>
>> But then documenting the first param as being 1 of three different
>> meanings is pretty much a no go.
>>
>> So I'm looking for a clean and easily understood way to provide this.
>>
>> I won't be the only user of the code and not everyone has the same
>> knowledge level, hence a mechanism that is easily documentable.
>>
>> I think I may need a factory with multiple methods (FactoryKey,
>> FactoryPart1To3, FactoryComplex). Make the factory a static/singleton.
>> All these methods eventually call the real class with the complex
>> rule.
>>
>> Is that obvious enough?
>>
>> Regards,
>>
>> Richard.
>>
>>
>> --
>> -----
>> Richard Quadling
>> "Standing on the shoulders of some very clever giants!"
>> EE : http://www.experts-exchange.com/M_248814.html
>> EE4Free : http://www.experts-exchange.com/becomeAnExpert.jsp
>> Zend Certified Engineer : http://zend.com/zce.php?c=ZEND002498&r=213474731
>> ZOPA : http://uk.zopa.com/member/RQuadling
>>
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>>
>>
>
>
>
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I'm not building different types of "pizza". Just the same pizza via
different routes.

Along the lines of ...

Pizza = new Pizza('MyFavouritePizza') // A ham+pineapple+cheese pizza.
Pizza = new Pizza('ham', 'pineapple', 'cheese'); // A generic
ham+pineapple+cheese pizza
Pizza = new Pizza(array('base' => 'thin', 'toppings' => array('ham',
'pineapple'), 'cheese'=>true)); // A complex description.

I suppose the interfaces are beginner, intermediate and advanced, but
ultimately all generate identical objects.

Richard.

-- 
-----
Richard Quadling
"Standing on the shoulders of some very clever giants!"
EE : http://www.experts-exchange.com/M_248814.html
EE4Free : http://www.experts-exchange.com/becomeAnExpert.jsp
Zend Certified Engineer : http://zend.com/zce.php?c=ZEND002498&r=213474731
ZOPA : http://uk.zopa.com/member/RQuadling

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