Re: Game development approach

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On Tuesday 22 March 2005 21:13, Alexandre wrote:
> Hi there,
>
> I'm developing an online game (using PHP+MySQL, and being totally
> interfaced via web) which needs to have a "game cycle" running. For
> example, the player is flying a plane, so he sets the plane speed to 10%,
> then the game cycle needs to keep "moving the plane" forward (i.e. updating
> position), while the player doesn't order it a full stop. The point is how
> to implement this "game cycle"?
>
> I've done some research on the web and haven't found a feasible approach to
> this idea.
>
> Thanks in advance for any help.
>
> []s
> Alex

I am no expert and someone may have already answered you.

I would try C, JavaScript, PostgreSQL (instead of MySQL), and XML along with 
your PHP

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