"Jeremy Haile" <jhaile@xxxxxxxxxxx> writes: > Did this information shed any light on what the problem might be? It seems to buttress Magnus' theory that the intermittent (or not so intermittent) stats-test buildfarm failures we've been seeing have to do with the stats collector actually freezing up, rather than just not reacting fast enough as most of us (or me anyway) thought. But why that is happening remains anyone's guess. I don't suppose you have debugging tools that would let you get a stack trace from the collector process? regards, tom lane