On 2019-06-16 12:25:58 -0400, Jeff Janes wrote: > Right, but true only because they were "checkpoint starting: immediate". > Otherwise the reported write time includes intentional sleeps added to > honor the checkpoint_completion_target. A bit confusing to report it that > way, I think. +1 It's even worse than that, actually. We also don't sleep if the *next* requested checkpoint is an immediate one: * Perform the usual duties and take a nap, unless we're behind schedule, * in which case we just try to catch up as quickly as possible. */ if (!(flags & CHECKPOINT_IMMEDIATE) && !shutdown_requested && !ImmediateCheckpointRequested() && IsCheckpointOnSchedule(progress)) /* * Returns true if an immediate checkpoint request is pending. (Note that * this does not check the *current* checkpoint's IMMEDIATE flag, but whether * there is one pending behind it.) */ static bool ImmediateCheckpointRequested(void) We ought to do better. - Andres