planner, *_collapse_limit

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Hi,

I've read a little bit about join_collapse_limit and from_collapse_limit and I see their reason to exist.

A stupid question: in algorithms 101 you're usually told to make a chess program and then you usually do a width first min max tree. A low level opponent would interrupt this possibly infinite traversal early, thus returning a possibly bad move, and if it's on a higher level it's allowed to work longer and it will likely present a better path in the tree.

I understood it as that the *_collapse_limits are to stop a worst case join making the optimizer going haywire, but it feels sad that trivial big joins are cut off even if they're not too nasty.

Why would it not make some sense to have some time/space constraint on the join heuristics instead of/in combination to how the limit presently work? If we hit the ceiling, the best produced plan so far is used. The chess analogy would obviously be a handful chess pieces left but the min-max-tree traversal constraint is on a low depth (rather than time/memory) so it would quickly traverse the few options and then be constrained.

Best regards,
Marcus


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