Re: probably cause (and fix) for floating-point assist faults on itanium

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Looks good to me. I built PG with this change, no kernel warnings after ~10 minutes of running. I'll continue to monitor but I think this fixes the syndrome. Thanks Tom.

-Greg


On Fri, 18 Nov 2011, Tom Lane wrote:

Claudio Freire <klaussfreire@xxxxxxxxx> writes:
On Thu, Nov 17, 2011 at 10:07 PM, Greg Matthews
<gregory.a.matthews@xxxxxxxx> wrote:
       if (smoothed_alloc <= (float) recent_alloc)
               smoothed_alloc = recent_alloc;
       else if (smoothed_alloc >= 0.00001)
               smoothed_alloc += ((float) recent_alloc - smoothed_alloc) /
                       smoothing_samples;


I don't think that logic is sound.

Rather,

       if (smoothed_alloc <= (float) recent_alloc) {
               smoothed_alloc = recent_alloc;
       } else {
               if (smoothed_alloc < 0.000001)
                   smoothed_alloc = 0;
               smoothed_alloc += ((float) recent_alloc - smoothed_alloc) /
                       smoothing_samples;
       }

The real problem with either of these is the cutoff number is totally
arbitrary.  I'm thinking of something like this:

   /*
    * Track a moving average of recent buffer allocations.  Here, rather than
    * a true average we want a fast-attack, slow-decline behavior: we
    * immediately follow any increase.
    */
   if (smoothed_alloc <= (float) recent_alloc)
       smoothed_alloc = recent_alloc;
   else
       smoothed_alloc += ((float) recent_alloc - smoothed_alloc) /
           smoothing_samples;

   /* Scale the estimate by a GUC to allow more aggressive tuning. */
   upcoming_alloc_est = smoothed_alloc * bgwriter_lru_multiplier;

+    /*
+    * If recent_alloc remains at zero for many cycles,
+    * smoothed_alloc will eventually underflow to zero, and the
+    * underflows produce annoying kernel warnings on some platforms.
+    * Once upcoming_alloc_est has gone to zero, there's no point in
+    * tracking smaller and smaller values of smoothed_alloc, so just
+    * reset it to exactly zero to avoid this syndrome.
+    */
+   if (upcoming_alloc_est == 0)
+       smoothed_alloc = 0;

   /*
    * Even in cases where there's been little or no buffer allocation
    * activity, we want to make a small amount of progress through the buffer


			regards, tom lane


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