Hi Tom, Tom Lane-2 wrote: > > pgdba <postgresql@xxxxxxxxx> writes: >> -> Bitmap Heap Scan on slog (cost=82.98..6434.62 rows=2870 >> width=61) (actual time=50.235..1237.948 rows=83538 loops=1) >> Recheck Cond: ((gid = 10000) AND (rule = ANY >> ('{1,2,8,9,10}'::integer[])) AND (CASE WHEN (rule = ANY >> ('{8,9}'::integer[])) THEN destip ELSE srcip END = >> '192.168.10.23'::inet)) >> -> Bitmap Index Scan on slog_gri_idx >> (cost=0.00..82.26 >> rows=2870 width=0) (actual time=41.306..41.306 rows=83538 loops=1) >> Index Cond: ((gid = 10000) AND (rule = ANY >> ('{1,2,8,9,10}'::integer[])) AND (CASE WHEN (rule = ANY >> ('{8,9}'::integer[])) THEN destip ELSE srcip END = >> '192.168.10.23'::inet)) > > [ blink... ] Pray tell, what is the definition of this index? > > With such a bizarre scan condition, it's unlikely you'll get any really > accurate row estimate. > > regards, tom lane > > Original index: "create index slog_gri_idx on slog (gid,rule,(case when rule in (8,9) then destip else srcip end)) WHERE (rule in (1, 2, 8, 9, 10))" The purpose of that index is to match a specific query (one that gets run frequently and needs to be fast). It is using the destip when rule 8/9, and srcip when other, but only for a subset of the rules (1,2,8,9,10). There are about 18 rules in total, but I'm only interested in those 5. I have tried a couple of indices like: create index test_destip_idx on slog (gid,destip) where rule in (8,9); create index test_srcip_idx on slog (gid,srcip) where rule in (1,2,10); But the original slog_gri_idx index was used instead. Is there a way that I can rewrite that index then? Not that I'm a fan of a CASE statement in a functional index, but I'm at a loss as to how else I can create this. Or what else I can look into to make this faster? -- View this message in context: http://www.nabble.com/Incorrect-row-estimates-in-plan--tf4522692.html#a12903194 Sent from the PostgreSQL - performance mailing list archive at Nabble.com. ---------------------------(end of broadcast)--------------------------- TIP 5: don't forget to increase your free space map settings