Re: [PATCH 1/1] paint visual host key with unicode box-drawing characters

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Le 06/07/15 12:33, Alex Bligh a écrit :
> On 6 Jul 2015, at 11:05, Christian Hesse <list@xxxxxxxx> wrote:
>
>> +#ifdef HAVE_LOCALE_H
>> +	char    *locale;
>> +	char    *border_utf8[]  = { "┏", "━", "┓", "┃", "┗", "┛" };
>> +#endif
>> +	char    *border_ascii[] = { "+", "-", "+", "|", "+", "+" };
>> +	char   **border;
> What if LOCALE_H is present at compile time but the binary is then
> run in a non-unicode locale?
>
I'm more concerned about the UTF-8 in the source code... are all
compilers able to deal with that? Simple workaround would be to use hex
encoding instead.

Aris
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