On Thu, Feb 1, 2024 at 2:23 PM Arnd Bergmann <arnd@xxxxxxxx> wrote: > > On Thu, Feb 1, 2024, at 13:21, Alexander Lobakin wrote: > > From: Syed Nayyar Waris <syednwaris@xxxxxxxxx> > > > > The two new functions allow reading/writing values of length up to > > BITS_PER_LONG bits at arbitrary position in the bitmap. > > > > The code was taken from "bitops: Introduce the for_each_set_clump macro" > > by Syed Nayyar Waris with a number of changes and simplifications: > > - instead of using roundup(), which adds an unnecessary dependency > > on <linux/math.h>, we calculate space as BITS_PER_LONG-offset; > > - indentation is reduced by not using else-clauses (suggested by > > checkpatch for bitmap_get_value()); > > - bitmap_get_value()/bitmap_set_value() are renamed to bitmap_read() > > and bitmap_write(); > > - some redundant computations are omitted. > > These functions feel like they should not be inline but are > better off in lib/bitmap.c given their length. > > As far as I can tell, the header ends up being included > indirectly almost everywhere, so just parsing these functions > likey adds not just dependencies but also compile time. > > Arnd Removing particular functions from a header to reduce compilation time does not really scale. Do we know this case has a noticeable impact on the compilation time? If yes, maybe we need to tackle this problem in a different way (e.g. reduce the number of dependencies on it)?