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From: National Science Foundation Update <nsf-update@xxxxxxx>
Date: Wed, 27 Aug 2008 18:00:09 -0500 (CDT)
Subject: Real-World Lessons in Virtual World
Real-World Lessons in Virtual World
It's bad enough that I haven't found a mate. I'm also hungry and I'm losing stamina. I've lost the rest of my group and a large grizzly bear has positioned himself across my path. What's a wolf to do?
Adopting the identity of a wolf is the key to learning about wolf behavior and ecology in WolfQuest, a computer game developed and hosted by the Minnesota Zoo with funding from the National Science Foundation. WolfQuest is one example of how, through computer gaming technology, learning ...
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