Re: [PATCH] nouveau: explicitly wait on the fence in nouveau_bo_move_m2mf

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Hello,

Il giorno ven 19 ago 2022 alle ore 22:09 Karol Herbst
<kherbst@xxxxxxxxxx> ha scritto:
>
> It is a bit unlcear to us why that's helping, but it does and unbreaks
> suspend/resume on a lot of GPUs without any known drawbacks.
>
> Cc: stable@xxxxxxxxxxxxxxx # v5.15+
> Closes: https://gitlab.freedesktop.org/drm/nouveau/-/issues/156
> Signed-off-by: Karol Herbst <kherbst@xxxxxxxxxx>
> ---
>  drivers/gpu/drm/nouveau/nouveau_bo.c | 9 +++++++++
>  1 file changed, 9 insertions(+)
>
> diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c
> index 35bb0bb3fe61..126b3c6e12f9 100644
> --- a/drivers/gpu/drm/nouveau/nouveau_bo.c
> +++ b/drivers/gpu/drm/nouveau/nouveau_bo.c
> @@ -822,6 +822,15 @@ nouveau_bo_move_m2mf(struct ttm_buffer_object *bo, int evict,
>                 if (ret == 0) {
>                         ret = nouveau_fence_new(chan, false, &fence);
>                         if (ret == 0) {
> +                               /* TODO: figure out a better solution here
> +                                *
> +                                * wait on the fence here explicitly as going through
> +                                * ttm_bo_move_accel_cleanup somehow doesn't seem to do it.
> +                                *
> +                                * Without this the operation can timeout and we'll fallback to a
> +                                * software copy, which might take several minutes to finish.
> +                                */
> +                               nouveau_fence_wait(fence, false, false);
>                                 ret = ttm_bo_move_accel_cleanup(bo,
>                                                                 &fence->base,
>                                                                 evict, false,
> --
> 2.37.1
>

Could it be possible to make land the aforementioned patch to the
5.10.x kernel version ? It is currently for >= 5.15.x kernel version
only.

Thanks.



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