[Bug 111218] Segmentation fault in nv50_ir::NVC0LegalizeSSA::handleDIV when dividing result of textureSize

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Comment # 1 on bug 111218 from
I suspect that the issue is that cell is 0 (perhaps it's in a loop that's
unrolled). This is fixed by
https://cgit.freedesktop.org/mesa/mesa/commit/?id=7493fbf032f5bcbf4c48187bc089c9a34f04a1d5

Note that this will only happen in debug mesa builds.


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