[Bug 111217] New: compilation of vdpau shaders crashes in handleCVT_CVT

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]<

 



Bug ID 111217
Summary compilation of vdpau shaders crashes in handleCVT_CVT
Product Mesa
Version unspecified
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter imirkin@alum.mit.edu
QA Contact nouveau@lists.freedesktop.org

Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault.
nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) ()
    at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085
2085       if (insn->saturate ||


I don't have the shader because someone decided that DEBUG setting and
optimization level must be linked. And to turn it off by default. Sigh.


You are receiving this mail because:
_______________________________________________
Nouveau mailing list
Nouveau@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/nouveau

[Index of Archives]     [Linux ARM Kernel]     [Linux ARM]     [Linux Omap]     [Fedora ARM]     [IETF Annouce]     [Security]     [Bugtraq]     [Linux]     [Linux OMAP]     [Linux MIPS]     [eCos]     [Asterisk Internet PBX]     [Linux API]

  Powered by Linux