Bug ID | 111217 |
---|---|
Summary | compilation of vdpau shaders crashes in handleCVT_CVT |
Product | Mesa |
Version | unspecified |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/DRI/nouveau |
Assignee | nouveau@lists.freedesktop.org |
Reporter | imirkin@alum.mit.edu |
QA Contact | nouveau@lists.freedesktop.org |
Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault. nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) () at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085 2085 if (insn->saturate || I don't have the shader because someone decided that DEBUG setting and optimization level must be linked. And to turn it off by default. Sigh.
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