[Bug 110955] Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()

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Comment # 1 on bug 110955 from
AFAICT there's a couple of things here:
 - the crash
Most likely a wine bug, since the GL spec clearly says that glGetString (the
only API which can give this message) can return 0/NULL on error.

 - nouveau/mesa complains about unknown GLSL version

That should not happen. What hardware are you running on, do you have any
changes to your drirc?


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