[Bug 108500] Crash when creating a depth buffer on GeForce 320M

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Comment # 12 on bug 108500 from
(In reply to Ilia Mirkin from comment #11)

> Timo - are you up to sending a change to fix the above in the kernel? If
> not, I can do it.

Well, I have never submitted a patch to the kernel before, but this is a good
opportunity to learn the process :-). I'll try to make it happen in a few days.


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