[Bug 108500] Crash when creating a depth buffer on GeForce 320M

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Comment # 10 on bug 108500 from
Since Lubuntu 19.04 the crash has disappeared but I get broken depth testing
instead in all GL applications, including glxgears. My workaround (disabling
depth compression) still works.

Current kernel: 5.0.0-13-generic
Mesa: 19.0.2


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