Questions on GPU syncpoint handling from inside the GPU

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Hi guys how are you doing? I have some questions on how the GPU handles syncpoints from the commandlist.

I do know the register 0xB2 is the one written in the Maxwell3D Engine. As far as I know bits 0:15 are the syncpoint id, bit 16 is unknown for me, bit 20 is increment? What other bits are set and what should be done on increment?

Thanks in advance.
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