[Bug 108500] Crash when creating a depth buffer on GeForce 320M

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Comment # 7 on bug 108500 from
OK, "good". This is what I expected based on my reading of the code, so ...
comforting to know that I can read code.

Ben -- this seems wrong. I don't know if compression is or is not truly
supported on the MCP89-stolen ram, but nouveau_bo_new should not fail there.
There's various logic in there to turn off compression if it's not found, but
that does not appear to be triggering here.


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