I am not given any sort of Kernel API to assign or delete memory.
Suppose I have 4GB of memory on Ram.
Some of which is filled and some of which is not filled.
My question is what data structure do I need to maintain in order to be able to assign memory
to any userspace program when the program requests some bytes of memory which can be 1 or
more.
My logic for this implementation was to maintain a hashtable.
For example
1------> points to all the memory addresses which are 1 byte and free
2------> points to all the memory addresses which are 2 byte and free
3------> points to all the memory addresses which are 3 byte and free
4------> points to all the memory addresses which are 4 byte and free
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n------> points to all the memory addresses which are n byte and free
How can I improve the above schema because to know the location where 1byte memory is free
I will maintain a pointer which can be u64 or u32 which itself is costlier than the free memory itself.
So what should I be doing to be able to do above.