csum_partial function

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I can read this in the include/asm/checksum.h file :

/*
 * computes the checksum of a memory block at buff, length len,
 * and adds in "sum" (32-bit)
 *
 * returns a 32-bit number suitable for feeding into itself
 * or csum_tcpudp_magic
 *
 * this function must be called with even lengths, except
 * for the last fragment, which may be odd
 *
 * it's best to have buff aligned on a 32-bit boundary
 */
asmlinkage unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);

Then, my question is about the length of the buffer.
Does it care the buffer length is even or odd or we simply
don't have to care about this ?

Is the alignement of the buffer only necessary for performances ?

-- 
DINH Viêt Hoà, ingénieur associé, projet PARIS
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