Hello,
In nfnetlink_queue.c, when receiving a verdict for a packet, its entry in the
queue is looked up linearly:
find_dequeue_entry(struct nfqnl_instance *queue, unsigned int id)
{
...
list_for_each_entry(i, &queue->queue_list, list) {
if (i->id == id) {
entry = i;
break;
}
}
...
}
As a result, in a situation of "highly asynchronous" verdicts, i.e. when we want
some packets to linger in the queue for some time before reinjection, the mere
existence of a large number of such "old packets" may incur a nonnegligible cost
to the system.
So I'm wondering: why is the list implemented as a simple linked list instead of
an array directly indexed by the id (like file descriptors) ?
Indeed, the list has a configured max size, the passed id can be bound-checked,
discarded entries can simply hold a NULL, and id reuse is userspace's
responsibility. So it looks like the array would yield constant-time lookup with
no extra risk.
What am I missing ?
Thans in advance,
-Alex
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