> It doesn't make any sense. The only problem I know of is > running a game server behind the firewall. This causes > problems with outside clients making connections to that > host. This is easily fixed with some NAT PREROUTING and > FORWARD rules. A specific case would be helpful. > > Thanks! > I know typically it shouldn't be a problem I know some games would require certain modules be loaded eg. Quake. However I'm not familiar with directx eight. It has a bad tendency of wanting to manage everything including networking. Though I doubt this, most games handle interconnection on their own. Even if DirectX did take over this facet this would be good since modules would only have to be made for one standard. So either way this claim is bogus as is any claim without reasonable proof.