These test suites try to check edge cases for TCP sockets bind() and connect() actions. inet: * bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets. * connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets. * bind_afunspec: Tests with non-landlocked/landlocked restrictions for bind action with AF_UNSPEC socket family. * connect_afunspec: Tests with non-landlocked/landlocked restrictions for connect action with AF_UNSPEC socket family. * ruleset_overlap: Tests with overlapping rules for one port. * ruleset_expanding: Tests with expanding rulesets in which rules are gradually added one by one, restricting sockets' connections. * inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets and with port values more than U16_MAX. port: * inval: Tests with invalid user space supplied data: - out of range ruleset attribute; - unhandled allowed access; - zero port value; - zero access value; - legitimate access values; * bind_connect_inval_addrlen: Tests with invalid address length. * bind_connect_unix_*_socket: Tests to make sure unix sockets' actions are not restricted by Landlock rules applied to TCP ones. layout1: * with_net: Tests with network bind() socket action within filesystem directory access test. Test coverage for security/landlock is 94.8% of 934 lines according to gcc/gcov-11. Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@xxxxxxxxxx> --- Changes since v10: * Replaces FIXTURE_VARIANT() with struct _fixture_variant_ . * Changes tests names socket -> inet, standalone -> port. * Gets rid of some DEFINEs. * Changes names and groups tests' variables. * Changes create_socket_variant() helper name to socket_variant(). * Refactors FIXTURE_SETUP(port) logic. * Changes TEST_F_FORK -> TEST_F since there no teardown. * Refactors some tests' logic. * Minor fixes. * Refactors commit message. Changes since v9: * Fixes mixing code declaration and code. * Refactors FIXTURE_TEARDOWN() with clang-format. * Replaces struct _fixture_variant_socket with FIXTURE_VARIANT(socket). * Deletes useless condition if (variant->is_sandboxed) in multiple locations. * Deletes zero_size argument in bind_variant() and connect_variant(). * Adds tests for port values exceeding U16_MAX. Changes since v8: * Adds is_sandboxed const for FIXTURE_VARIANT(socket). * Refactors AF_UNSPEC tests. * Adds address length checking tests. * Convert ports in all tests to __be16. * Adds invalid port values tests. * Minor fixes. Changes since v7: * Squashes all selftest commits. * Adds fs test with network bind() socket action. * Minor fixes. --- tools/testing/selftests/landlock/config | 4 + tools/testing/selftests/landlock/fs_test.c | 64 + tools/testing/selftests/landlock/net_test.c | 1317 +++++++++++++++++++ 3 files changed, 1385 insertions(+) create mode 100644 tools/testing/selftests/landlock/net_test.c diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config index 0f0a65287bac..71f7e9a8a64c 100644 --- a/tools/testing/selftests/landlock/config +++ b/tools/testing/selftests/landlock/config @@ -1,3 +1,7 @@ +CONFIG_INET=y +CONFIG_IPV6=y +CONFIG_NET=y +CONFIG_NET_NS=y CONFIG_OVERLAY_FS=y CONFIG_SECURITY_LANDLOCK=y CONFIG_SECURITY_PATH=y diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c index b762b5419a89..9175ee8adf51 100644 --- a/tools/testing/selftests/landlock/fs_test.c +++ b/tools/testing/selftests/landlock/fs_test.c @@ -8,8 +8,10 @@ */ #define _GNU_SOURCE +#include <arpa/inet.h> #include <fcntl.h> #include <linux/landlock.h> +#include <netinet/in.h> #include <sched.h> #include <stdio.h> #include <string.h> @@ -17,6 +19,7 @@ #include <sys/mount.h> #include <sys/prctl.h> #include <sys/sendfile.h> +#include <sys/socket.h> #include <sys/stat.h> #include <sys/sysmacros.h> #include <unistd.h> @@ -4413,4 +4416,65 @@ TEST_F_FORK(layout2_overlay, same_content_different_file) } } +static const char loopback_ipv4[] = "127.0.0.1"; +const unsigned short sock_port = 15000; + +TEST_F_FORK(layout1, with_net) +{ + const struct rule rules[] = { + { + .path = dir_s1d2, + .access = ACCESS_RO, + }, + {}, + }; + struct landlock_ruleset_attr ruleset_attr_net = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = sock_port, + }; + int sockfd, ruleset_fd, ruleset_fd_net; + struct sockaddr_in addr4; + + addr4.sin_family = AF_INET; + addr4.sin_port = htons(sock_port); + addr4.sin_addr.s_addr = inet_addr(loopback_ipv4); + memset(&addr4.sin_zero, '\0', 8); + + /* Creates ruleset for network access. */ + ruleset_fd_net = landlock_create_ruleset(&ruleset_attr_net, + sizeof(ruleset_attr_net), 0); + ASSERT_LE(0, ruleset_fd_net); + + /* Adds a network rule. */ + ASSERT_EQ(0, + landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + enforce_ruleset(_metadata, ruleset_fd_net); + ASSERT_EQ(0, close(ruleset_fd_net)); + + ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules); + + ASSERT_LE(0, ruleset_fd); + enforce_ruleset(_metadata, ruleset_fd); + ASSERT_EQ(0, close(ruleset_fd)); + + /* Tests on a directory with the network rule loaded. */ + ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY)); + ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY)); + + sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0); + ASSERT_LE(0, sockfd); + /* Binds a socket to port 15000. */ + ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4))); + + /* Closes bounded socket. */ + ASSERT_EQ(0, close(sockfd)); +} + TEST_HARNESS_MAIN diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c new file mode 100644 index 000000000000..d4e219e42bba --- /dev/null +++ b/tools/testing/selftests/landlock/net_test.c @@ -0,0 +1,1317 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Landlock tests - Network + * + * Copyright (C) 2022 Huawei Tech. Co., Ltd. + */ + +#define _GNU_SOURCE +#include <arpa/inet.h> +#include <errno.h> +#include <fcntl.h> +#include <linux/landlock.h> +#include <linux/in.h> +#include <sched.h> +#include <stdint.h> +#include <string.h> +#include <sys/prctl.h> +#include <sys/socket.h> +#include <sys/un.h> + +#include "common.h" + +#define MAX_SOCKET_NUM 10 + +const short sock_port_start = 3470; +const short sock_port_add = 10; + +static const char loopback_ipv4[] = "127.0.0.1"; +static const char loopback_ipv6[] = "::1"; +static const char unix_address_path[] = "/tmp/unix_addr"; + +/* Number pending connections queue to be hold. */ +const short backlog = 10; + +/* Invalid attribute, out of landlock network access range. */ +const short landlock_inval_attr = 7; + +FIXTURE(inet) +{ + unsigned short port[MAX_SOCKET_NUM]; + struct sockaddr_in addr4[MAX_SOCKET_NUM]; + struct sockaddr_in6 addr6[MAX_SOCKET_NUM]; +}; + +/* struct _fixture_variant_inet */ +FIXTURE_VARIANT(inet) +{ + const bool is_ipv4; + const bool is_sandboxed; +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(inet, ipv4) { + /* clang-format on */ + .is_ipv4 = true, + .is_sandboxed = false, +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(inet, ipv4_sandboxed) { + /* clang-format on */ + .is_ipv4 = true, + .is_sandboxed = true, +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(inet, ipv6) { + /* clang-format on */ + .is_ipv4 = false, + .is_sandboxed = false, +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(inet, ipv6_sandboxed) { + /* clang-format on */ + .is_ipv4 = false, + .is_sandboxed = true, +}; + +static int socket_variant(const struct _fixture_variant_inet *const variant, + const int type) +{ + if (variant->is_ipv4) + return socket(AF_INET, type | SOCK_CLOEXEC, 0); + else + return socket(AF_INET6, type | SOCK_CLOEXEC, 0); +} + +static int bind_variant(const struct _fixture_variant_inet *const variant, + const int sockfd, + const struct _test_data_inet *const self, + const size_t index) +{ + if (variant->is_ipv4) + return bind(sockfd, &self->addr4[index], + sizeof(self->addr4[index])); + else + return bind(sockfd, &self->addr6[index], + sizeof(self->addr6[index])); +} + +static int connect_variant(const struct _fixture_variant_inet *const variant, + const int sockfd, + const struct _test_data_inet *const self, + const size_t index) +{ + if (variant->is_ipv4) + return connect(sockfd, &self->addr4[index], + sizeof(self->addr4[index])); + else + return connect(sockfd, &self->addr6[index], + sizeof(self->addr6[index])); +} + +FIXTURE_SETUP(inet) +{ + int i; + + for (i = 0; i < MAX_SOCKET_NUM; i++) { + /* Initializes socket ports . */ + self->port[i] = sock_port_start + sock_port_add * i; + + /* Initializes and IPv4 socket addresses. */ + self->addr4[i].sin_family = AF_INET; + self->addr4[i].sin_port = htons(self->port[i]); + self->addr4[i].sin_addr.s_addr = inet_addr(loopback_ipv4); + memset(&(self->addr4[i].sin_zero), '\0', 8); + + /* Initializes IPv6 socket addresses. */ + self->addr6[i].sin6_family = AF_INET6; + self->addr6[i].sin6_port = htons(self->port[i]); + inet_pton(AF_INET6, loopback_ipv6, &(self->addr6[i].sin6_addr)); + } + + set_cap(_metadata, CAP_SYS_ADMIN); + ASSERT_EQ(0, unshare(CLONE_NEWNET)); + ASSERT_EQ(0, system("ip link set dev lo up")); + clear_cap(_metadata, CAP_SYS_ADMIN); +}; + +FIXTURE_TEARDOWN(inet) +{ +} + +FIXTURE(port) +{ + unsigned short port[MAX_SOCKET_NUM]; +}; + +/* struct _fixture_variant_port */ +FIXTURE_VARIANT(port) +{ + const bool is_sandboxed; +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(port, none_sandboxed) { + /* clang-format on */ + .is_sandboxed = false, +}; + +/* clang-format off */ +FIXTURE_VARIANT_ADD(port, sandboxed) { + /* clang-format on */ + .is_sandboxed = true, +}; + +FIXTURE_SETUP(port) +{ + int i; + + /* Initializes socket ports . */ + for (i = 0; i < MAX_SOCKET_NUM; i++) + self->port[i] = sock_port_start + sock_port_add * i; + + set_cap(_metadata, CAP_SYS_ADMIN); + ASSERT_EQ(0, unshare(CLONE_NEWNET)); + ASSERT_EQ(0, system("ip link set dev lo up")); + clear_cap(_metadata, CAP_SYS_ADMIN); +}; + +FIXTURE_TEARDOWN(port) +{ +} + +TEST_F(inet, bind) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[0], + }; + struct landlock_net_service_attr tcp_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[1], + }; + struct landlock_net_service_attr tcp_denied = { + .allowed_access = 0, + .port = self->port[2], + }; + int ruleset_fd, sockfd, ret; + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* + * Allows connect and bind operations to the port[0] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + /* + * Allows connect and denies bind operations to the port[1] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_connect, 0)); + /* + * Empty allowed_access (i.e. deny rules) are ignored in + * network actions for port[2] socket. + */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_denied, 0)); + ASSERT_EQ(ENOMSG, errno); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Binds a socket to port[0]. */ + ret = bind_variant(variant, sockfd, self, 0); + ASSERT_EQ(0, ret); + + /* Closes bounded socket. */ + ASSERT_EQ(0, close(sockfd)); + + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Binds a socket to port[1]. */ + ret = bind_variant(variant, sockfd, self, 1); + if (variant->is_sandboxed) { + ASSERT_EQ(-1, ret); + ASSERT_EQ(EACCES, errno); + } else { + ASSERT_EQ(0, ret); + } + + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Binds a socket to port[2]. */ + ret = bind_variant(variant, sockfd, self, 2); + if (variant->is_sandboxed) { + ASSERT_EQ(-1, ret); + ASSERT_EQ(EACCES, errno); + } else { + ASSERT_EQ(0, ret); + } +} + +TEST_F(inet, connect) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[0], + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = self->port[1], + }; + int accept_fd, ruleset_fd, sockfd_1, sockfd_2, status, ret; + pid_t child_1, child_2; + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* + * Allows connect and bind operations to the port[0] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + /* + * Allows bind and denies connect operations to the port[1] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + /* Creates a server socket 1. */ + sockfd_1 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_1); + + /* Binds the socket 1 to address with port[0]. */ + ret = bind_variant(variant, sockfd_1, self, 0); + ASSERT_EQ(0, ret); + + /* Makes listening socket 1. */ + ret = listen(sockfd_1, backlog); + ASSERT_EQ(0, ret); + + child_1 = fork(); + ASSERT_LE(0, child_1); + if (child_1 == 0) { + int child_sockfd, ret; + + /* Closes listening socket for the child. */ + ASSERT_EQ(0, close(sockfd_1)); + /* Creates a stream client socket. */ + child_sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, child_sockfd); + + /* Makes connection to the listening socket with port[0]. */ + ret = connect_variant(variant, child_sockfd, self, 0); + ASSERT_EQ(0, ret); + + _exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE); + return; + } + /* Accepts connection from the child 1. */ + accept_fd = accept(sockfd_1, NULL, 0); + ASSERT_LE(0, accept_fd); + + /* Closes connection. */ + ASSERT_EQ(0, close(accept_fd)); + + /* Closes listening socket 1 for the parent. */ + ASSERT_EQ(0, close(sockfd_1)); + + ASSERT_EQ(child_1, waitpid(child_1, &status, 0)); + ASSERT_EQ(1, WIFEXITED(status)); + ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status)); + + /* Creates a server socket 2. */ + sockfd_2 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_2); + + /* Binds the socket 2 to address with port[1]. */ + ret = bind_variant(variant, sockfd_2, self, 1); + ASSERT_EQ(0, ret); + + /* Makes listening socket 2. */ + ret = listen(sockfd_2, backlog); + ASSERT_EQ(0, ret); + + child_2 = fork(); + ASSERT_LE(0, child_2); + if (child_2 == 0) { + int child_sockfd, ret; + + /* Closes listening socket for the child. */ + ASSERT_EQ(0, close(sockfd_2)); + /* Creates a stream client socket. */ + child_sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, child_sockfd); + + /* Makes connection to the listening socket with port[1]. */ + ret = connect_variant(variant, child_sockfd, self, 1); + if (variant->is_sandboxed) { + ASSERT_EQ(-1, ret); + ASSERT_EQ(EACCES, errno); + } else { + ASSERT_EQ(0, ret); + } + _exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE); + return; + } + + if (!variant->is_sandboxed) { + /* Accepts connection from the child 2. */ + accept_fd = accept(sockfd_1, NULL, 0); + ASSERT_LE(0, accept_fd); + + /* Closes connection. */ + ASSERT_EQ(0, close(accept_fd)); + } + + /* Closes listening socket 2 for the parent. */ + ASSERT_EQ(0, close(sockfd_2)); + + ASSERT_EQ(child_2, waitpid(child_2, &status, 0)); + ASSERT_EQ(1, WIFEXITED(status)); + ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status)); +} + +TEST_F(inet, bind_afunspec) +{ + struct landlock_ruleset_attr ruleset_attr_net = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[0], + }; + int ruleset_fd_net, sockfd_unspec, ret; + + if (variant->is_ipv4) { + self->addr4[0].sin_family = AF_UNSPEC; + self->addr4[0].sin_addr.s_addr = htonl(INADDR_ANY); + } + + if (variant->is_sandboxed) { + /* Creates ruleset for network access. */ + ruleset_fd_net = landlock_create_ruleset( + &ruleset_attr_net, sizeof(ruleset_attr_net), 0); + ASSERT_LE(0, ruleset_fd_net); + + /* Adds a network rule. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + enforce_ruleset(_metadata, ruleset_fd_net); + ASSERT_EQ(0, close(ruleset_fd_net)); + } + + sockfd_unspec = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_unspec); + + /* Binds a socket to the port[0] with INADDR_ANY address. */ + ret = bind_variant(variant, sockfd_unspec, self, 0); + ASSERT_EQ(0, ret); + + /* Closes bounded socket. */ + ASSERT_EQ(0, close(sockfd_unspec)); + + if (variant->is_ipv4) { + /* Changes to a specific address. */ + self->addr4[0].sin_addr.s_addr = inet_addr(loopback_ipv4); + + sockfd_unspec = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_unspec); + + /* Binds a socket to the port[0] with the specific address. */ + ret = bind_variant(variant, sockfd_unspec, self, 0); + ASSERT_EQ(-1, ret); + ASSERT_EQ(EAFNOSUPPORT, errno); + + /* Closes bounded socket. */ + ASSERT_EQ(0, close(sockfd_unspec)); + } +} + +TEST_F(inet, connect_afunspec) +{ + struct landlock_ruleset_attr ruleset_attr_bind = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP, + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[0], + }; + struct landlock_ruleset_attr ruleset_attr_bind_connect = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + + .port = self->port[0], + }; + int sockfd, ruleset_fd_1, ruleset_fd_2, status, ret; + struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC }; + pid_t child; + + if (variant->is_sandboxed) { + ruleset_fd_1 = landlock_create_ruleset( + &ruleset_attr_bind, sizeof(ruleset_attr_bind), 0); + ASSERT_LE(0, ruleset_fd_1); + + /* Allows bind operations to the port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd_1); + } + + /* Creates a server socket 1. */ + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + + /* Binds the socket 1 to address with port[0]. */ + ret = bind_variant(variant, sockfd, self, 0); + ASSERT_EQ(0, ret); + + /* Makes connection to socket with port[0]. */ + ret = connect_variant(variant, sockfd, self, 0); + ASSERT_EQ(0, ret); + + if (variant->is_sandboxed) { + ruleset_fd_2 = landlock_create_ruleset( + &ruleset_attr_bind_connect, + sizeof(ruleset_attr_bind_connect), 0); + ASSERT_LE(0, ruleset_fd_2); + + /* Allows connect and bind operations to the port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd_2); + } + child = fork(); + ASSERT_LE(0, child); + if (child == 0) { + int ret; + + /* Child tries to disconnect already connected socket. */ + ret = connect(sockfd, (struct sockaddr *)&addr_unspec, + sizeof(addr_unspec)); + ASSERT_EQ(0, ret); + + _exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE); + return; + } + /* Closes listening socket 1 for the parent. */ + ASSERT_EQ(0, close(sockfd)); + + ASSERT_EQ(child, waitpid(child, &status, 0)); + ASSERT_EQ(1, WIFEXITED(status)); + ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status)); +} + +TEST_F(inet, ruleset_overlap) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[0], + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + + .port = self->port[0], + }; + int ruleset_fd, sockfd; + int one = 1; + + ruleset_fd = + landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* Allows bind operations to the port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + /* Allows connect and bind operations to the port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + + /* Creates a server socket. */ + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to address with port[0]. */ + ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0)); + + /* Makes connection to socket with port[0]. */ + ASSERT_EQ(0, connect_variant(variant, sockfd, self, 0)); + + /* Closes socket. */ + ASSERT_EQ(0, close(sockfd)); + + /* Creates another ruleset layer. */ + ruleset_fd = + landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* + * Allows bind operations to the port[0] socket in + * the new ruleset layer. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + /* Enforces the new ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + + /* Creates a server socket. */ + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to address with port[0]. */ + ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0)); + + /* + * Forbids to connect the socket to address with port[0], + * as just one ruleset layer has connect() access rule. + */ + ASSERT_EQ(-1, connect_variant(variant, sockfd, self, 0)); + ASSERT_EQ(EACCES, errno); + + /* Closes socket. */ + ASSERT_EQ(0, close(sockfd)); +} + +TEST_F(inet, ruleset_expanding) +{ + struct landlock_ruleset_attr ruleset_attr_1 = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP, + }; + struct landlock_net_service_attr net_service_1 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[0], + }; + int sockfd_1, sockfd_2; + int one = 1; + + const int ruleset_fd_1 = landlock_create_ruleset( + &ruleset_attr_1, sizeof(ruleset_attr_1), 0); + ASSERT_LE(0, ruleset_fd_1); + + /* Adds rule to port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1, LANDLOCK_RULE_NET_SERVICE, + &net_service_1, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd_1); + ASSERT_EQ(0, close(ruleset_fd_1)); + + /* Creates a socket 1. */ + sockfd_1 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_1); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket 1 to address with port[0]. */ + ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0)); + + /* Makes connection to socket 1 with port[0]. */ + ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0)); + + /* Closes socket 1. */ + ASSERT_EQ(0, close(sockfd_1)); + + /* Creates a socket 2. */ + sockfd_2 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_2); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* + * Forbids to bind the socket 2 to address with port[1], + * since there is no rule with bind() access for port[1]. + */ + ASSERT_EQ(-1, bind_variant(variant, sockfd_2, self, 1)); + ASSERT_EQ(EACCES, errno); + + /* Expands network mask. */ + struct landlock_ruleset_attr ruleset_attr_2 = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + + /* Adds connect() access to port[0]. */ + struct landlock_net_service_attr net_service_2 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + + .port = self->port[0], + }; + /* Adds bind() access to port[1]. */ + struct landlock_net_service_attr net_service_3 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[1], + }; + + const int ruleset_fd_2 = landlock_create_ruleset( + &ruleset_attr_2, sizeof(ruleset_attr_2), 0); + ASSERT_LE(0, ruleset_fd_2); + + /* Adds rule to port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE, + &net_service_2, 0)); + /* Adds rule to port[1] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE, + &net_service_3, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd_2); + ASSERT_EQ(0, close(ruleset_fd_2)); + + /* Creates a socket 1. */ + sockfd_1 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_1); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket 1 to address with port[0]. */ + ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0)); + + /* Makes connection to socket 1 with port[0]. */ + ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0)); + + /* Closes socket 1. */ + ASSERT_EQ(0, close(sockfd_1)); + + /* Creates a socket 2. */ + sockfd_2 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_2); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* + * Forbids to bind the socket 2 to address with port[1], + * because just one layer has bind() access rule. + */ + ASSERT_EQ(-1, bind_variant(variant, sockfd_1, self, 1)); + ASSERT_EQ(EACCES, errno); + + /* Expands network mask. */ + struct landlock_ruleset_attr ruleset_attr_3 = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + + /* Restricts connect() access to port[0]. */ + struct landlock_net_service_attr net_service_4 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + + .port = self->port[0], + }; + + const int ruleset_fd_3 = landlock_create_ruleset( + &ruleset_attr_3, sizeof(ruleset_attr_3), 0); + ASSERT_LE(0, ruleset_fd_3); + + /* Adds rule to port[0] socket. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd_3, LANDLOCK_RULE_NET_SERVICE, + &net_service_4, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd_3); + ASSERT_EQ(0, close(ruleset_fd_3)); + + /* Creates a socket 1. */ + sockfd_1 = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd_1); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket 1 to address with port[0]. */ + ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0)); + + /* + * Forbids to connect the socket 1 to address with port[0], + * as just one layer has connect() access rule. + */ + ASSERT_EQ(-1, connect_variant(variant, sockfd_1, self, 0)); + ASSERT_EQ(EACCES, errno); + + /* Closes socket 1. */ + ASSERT_EQ(0, close(sockfd_1)); +} + +/* clang-format off */ + +#define ACCESS_LAST LANDLOCK_ACCESS_NET_CONNECT_TCP + +#define ACCESS_ALL ( \ + LANDLOCK_ACCESS_NET_BIND_TCP | \ + LANDLOCK_ACCESS_NET_CONNECT_TCP) + +/* clang-format on */ + +TEST_F(port, inval) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP + }; + struct landlock_ruleset_attr ruleset_attr_inval = { + .handled_access_net = landlock_inval_attr + }; + struct landlock_ruleset_attr ruleset_attr_all = { .handled_access_net = + ACCESS_ALL }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[0], + }; + struct landlock_net_service_attr tcp_bind_port_zero = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = 0, + }; + struct landlock_net_service_attr tcp_denied = { + .allowed_access = 0, + .port = self->port[1], + }; + struct landlock_net_service_attr tcp_bind = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = self->port[2], + }; + struct landlock_net_service_attr tcp_all_rules = {}; + __u64 access; + + if (variant->is_sandboxed) { + /* Checks invalid ruleset attribute. */ + const int ruleset_fd_inv = landlock_create_ruleset( + &ruleset_attr_inval, sizeof(ruleset_attr_inval), 0); + ASSERT_EQ(-1, ruleset_fd_inv); + ASSERT_EQ(EINVAL, errno); + + /* Gets ruleset. */ + const int ruleset_fd = landlock_create_ruleset( + &ruleset_attr, sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* Checks unhandled allowed_access. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Checks zero port value. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_port_zero, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Checks zero access value. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_denied, 0)); + ASSERT_EQ(ENOMSG, errno); + + /* Adds with legitimate values. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind, 0)); + + const int ruleset_fd_all = landlock_create_ruleset( + &ruleset_attr_all, sizeof(ruleset_attr_all), 0); + + ASSERT_LE(0, ruleset_fd_all); + + /* Tests access rights for all network rules */ + for (access = 1; access <= ACCESS_LAST; access <<= 1) { + tcp_all_rules.allowed_access = access; + tcp_all_rules.port = self->port[3]; + ASSERT_EQ(0, + landlock_add_rule(ruleset_fd_all, + LANDLOCK_RULE_NET_SERVICE, + &tcp_all_rules, 0)); + } + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + ASSERT_EQ(0, close(ruleset_fd)); + + enforce_ruleset(_metadata, ruleset_fd_all); + ASSERT_EQ(0, close(ruleset_fd_all)); + } +} + +TEST_F(port, bind_connect_inval_addrlen) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + + .port = self->port[0], + }; + int sockfd, ruleset_fd, ret; + struct sockaddr_in addr4; + int one = 1; + + addr4.sin_family = AF_INET; + addr4.sin_port = htons(self->port[0]); + addr4.sin_addr.s_addr = htonl(INADDR_ANY); + memset(&addr4.sin_zero, '\0', 8); + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* Allows bind/connect actions for socket with self->port[0]. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + /* Creates a socket 1. */ + sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to self->port[0] with zero addrlen. */ + ret = bind(sockfd, &addr4, 0); + ASSERT_EQ(-1, ret); + ASSERT_EQ(EINVAL, errno); + + /* Connects the socket to the listening port with zero addrlen. */ + ret = connect(sockfd, &addr4, 0); + ASSERT_EQ(-1, ret); + ASSERT_EQ(EINVAL, errno); + + /* Binds the socket to self->port[0] with correct addrlen. */ + ret = bind(sockfd, &addr4, sizeof(addr4)); + ASSERT_EQ(0, ret); + + /* Connects the socket to the listening port with correct addrlen. */ + ret = connect(sockfd, &addr4, sizeof(addr4)); + ASSERT_EQ(0, ret); + + /* Closes the connection*/ + ASSERT_EQ(0, close(sockfd)); +} + +TEST_F(port, bind_connect_unix_stream_socket) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[0], + }; + int sockfd, accept_fd, ruleset_fd, status, ret; + struct sockaddr_un addr_unix; + pid_t child; + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* + * Allows connect and bind operations to the port[0] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + /* + * Deletes address full path link from previous server launching + * if was any. + */ + unlink(unix_address_path); + + /* Creates a server stream unix socket. */ + sockfd = socket(AF_UNIX, SOCK_STREAM, 0); + ASSERT_LE(0, sockfd); + + /* Sets unix socket address parameters */ + memset(&addr_unix, 0, sizeof(addr_unix)); + addr_unix.sun_family = AF_UNIX; + strcpy(addr_unix.sun_path, unix_address_path); + + /* Binds the socket to unix address */ + ret = bind(sockfd, (struct sockaddr *)&addr_unix, SUN_LEN(&addr_unix)); + ASSERT_EQ(0, ret); + + /* Makes listening socket. */ + ret = listen(sockfd, backlog); + ASSERT_EQ(0, ret); + + child = fork(); + ASSERT_LE(0, child); + if (child == 0) { + int child_sockfd, ret; + struct sockaddr_un connect_addr; + + /* Closes listening socket for the child. */ + ASSERT_EQ(0, close(sockfd)); + + /* Creates a client stream unix socket. */ + child_sockfd = socket(AF_UNIX, SOCK_STREAM, 0); + ASSERT_LE(0, child_sockfd); + + /* Sets unix socket address parameters */ + memset(&connect_addr, 0, sizeof(connect_addr)); + connect_addr.sun_family = AF_UNIX; + strcpy(connect_addr.sun_path, unix_address_path); + + /* Makes connection to the listening unix socket. */ + ret = connect(child_sockfd, (struct sockaddr *)&connect_addr, + SUN_LEN(&connect_addr)); + ASSERT_EQ(0, ret); + + _exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE); + return; + } + /* Accepts connection from the child. */ + accept_fd = accept(sockfd, NULL, 0); + ASSERT_LE(0, accept_fd); + + /* Closes connection. */ + ASSERT_EQ(0, close(accept_fd)); + + /* Closes listening socket for the parent. */ + ASSERT_EQ(0, close(sockfd)); + + /* Deletes address full path link. */ + unlink(unix_address_path); + + ASSERT_EQ(child, waitpid(child, &status, 0)); + ASSERT_EQ(1, WIFEXITED(status)); + ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status)); +} + +TEST_F(port, bind_connect_unix_dgram_socket) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr tcp_bind_connect = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + .port = self->port[0], + }; + int sockfd, ruleset_fd, status, ret; + struct sockaddr_un addr_unix; + pid_t child; + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* + * Allows connect and bind operations to the self->port[0] + * socket. + */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &tcp_bind_connect, 0)); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + /* + * Deletes address full path link from previous server launching + * if was any. + */ + unlink(unix_address_path); + + /* Creates a server datagram unix socket. */ + sockfd = socket(AF_UNIX, SOCK_DGRAM, 0); + ASSERT_LE(0, sockfd); + + /* Sets unix socket address parameters */ + memset(&addr_unix, 0, sizeof(addr_unix)); + addr_unix.sun_family = AF_UNIX; + strcpy(addr_unix.sun_path, unix_address_path); + + /* Binds the socket to unix address */ + ret = bind(sockfd, (struct sockaddr *)&addr_unix, SUN_LEN(&addr_unix)); + ASSERT_EQ(0, ret); + + child = fork(); + ASSERT_LE(0, child); + if (child == 0) { + int child_sockfd, ret; + struct sockaddr_un connect_addr; + + /* Closes listening socket for the child. */ + ASSERT_EQ(0, close(sockfd)); + + /* Creates a client datagram unix socket. */ + child_sockfd = socket(AF_UNIX, SOCK_DGRAM, 0); + ASSERT_LE(0, child_sockfd); + + /* Sets unix socket address parameters */ + memset(&connect_addr, 0, sizeof(connect_addr)); + connect_addr.sun_family = AF_UNIX; + strcpy(connect_addr.sun_path, unix_address_path); + + /* Makes connection to the server unix socket. */ + ret = connect(child_sockfd, (struct sockaddr *)&connect_addr, + SUN_LEN(&connect_addr)); + ASSERT_EQ(0, ret); + + _exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE); + return; + } + ASSERT_EQ(child, waitpid(child, &status, 0)); + ASSERT_EQ(1, WIFEXITED(status)); + ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status)); + + /* Closes socket for the parent. */ + ASSERT_EQ(0, close(sockfd)); + + /* Deletes address full path link. */ + unlink(unix_address_path); +} + +TEST_F(inet, inval_port_format) +{ + struct landlock_ruleset_attr ruleset_attr = { + .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP | + LANDLOCK_ACCESS_NET_CONNECT_TCP, + }; + struct landlock_net_service_attr net_service_1 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + /* Wrong port format. */ + .port = htons(self->port[0]), + }; + struct landlock_net_service_attr net_service_2 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + /* Correct port format. */ + .port = self->port[1], + }; + struct landlock_net_service_attr net_service_3 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = UINT16_MAX, + }; + struct landlock_net_service_attr net_service_4 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = UINT16_MAX + 1, + }; + struct landlock_net_service_attr net_service_5 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = UINT16_MAX + 2, + }; + struct landlock_net_service_attr net_service_6 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = UINT32_MAX + 1UL, + }; + struct landlock_net_service_attr net_service_7 = { + .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP, + .port = UINT32_MAX + 2UL, + }; + int sockfd, ruleset_fd, ret; + bool little_endian = false; + unsigned int i = 1; + int one = 1; + char *c; + + if (variant->is_sandboxed) { + ruleset_fd = landlock_create_ruleset(&ruleset_attr, + sizeof(ruleset_attr), 0); + ASSERT_LE(0, ruleset_fd); + + /* Allows bind action for socket with wrong port format. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_1, 0)); + + /* Allows bind action for socket with correct port format. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_2, 0)); + + /* Allows bind action for socket with port U16_MAX. */ + ASSERT_EQ(0, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_3, 0)); + + /* Denies bind action for socket with port U16_MAX + 1. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_4, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Denies bind action for socket with port U16_MAX + 2. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_5, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Denies bind action for socket with port U32_MAX + 1. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_6, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Denies bind action for socket with port U32_MAX + 2. */ + ASSERT_EQ(-1, landlock_add_rule(ruleset_fd, + LANDLOCK_RULE_NET_SERVICE, + &net_service_7, 0)); + ASSERT_EQ(EINVAL, errno); + + /* Enforces the ruleset. */ + enforce_ruleset(_metadata, ruleset_fd); + } + + /* Checks endianness. */ + c = (char *)&i; + if (*c) + little_endian = true; + + /* Creates a socket. */ + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to port[0] with wrong format . */ + ret = bind_variant(variant, sockfd, self, 0); + if (variant->is_sandboxed) { + if (little_endian) { + ASSERT_EQ(-1, ret); + ASSERT_EQ(EACCES, errno); + } else { + /* No error for big-endinan cpu by default. */ + ASSERT_EQ(0, ret); + } + } else { + ASSERT_EQ(0, ret); + } + + /* Closes the connection*/ + ASSERT_EQ(0, close(sockfd)); + + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to port[1] with correct format. */ + ret = bind_variant(variant, sockfd, self, 1); + if (variant->is_sandboxed) { + if (little_endian) { + ASSERT_EQ(0, ret); + } else { + /* No error for big-endinan cpu by default. */ + ASSERT_EQ(0, ret); + } + } else { + ASSERT_EQ(0, ret); + } + + /* Closes the connection*/ + ASSERT_EQ(0, close(sockfd)); + + if (variant->is_ipv4) + self->addr4[0].sin_port = htons(UINT16_MAX); + else + self->addr6[0].sin6_port = htons(UINT16_MAX); + + /* Creates a socket. */ + sockfd = socket_variant(variant, SOCK_STREAM); + ASSERT_LE(0, sockfd); + /* Allows to reuse of local address. */ + ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one, + sizeof(one))); + + /* Binds the socket to port[0] UINT16_MAX. */ + ret = bind_variant(variant, sockfd, self, 0); + ASSERT_EQ(0, ret); + + /* Closes the connection*/ + ASSERT_EQ(0, close(sockfd)); +} + +TEST_HARNESS_MAIN -- 2.25.1