Re: [PATCH v7 02/18] landlock: refactor landlock_find_rule/insert_rule

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Good to see such clean commit!

On 29/08/2022 19:03, Konstantin Meskhidze wrote:
Adds a new landlock_key union and landlock_id structure to support
a socket port rule type. Refactors landlock_insert_rule() and
landlock_find_rule() to support coming network modifications.

This patch also adds is_object_pointer() and get_root() helpers.

Please explain a bit what these helpers do.


Now adding or searching a rule in a ruleset depends on a landlock id
argument provided in refactored functions mentioned above.

More explanation:
A struct landlock_id identifies a unique entry in a ruleset: either a kernel object (e.g inode) or a typed data (e.g. TCP port). There is one red-black tree per key type.


Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@xxxxxxxxxx>

Because most changes come from https://git.kernel.org/mic/c/8f4104b3dc59e7f110c9b83cdf034d010a2d006f and https://git.kernel.org/mic/c/7d6cf40a6f81adf607ad3cc17aaa11e256beeea4 you can append
Co-developed-by: Mickaël Salaün <mic@xxxxxxxxxxx>

---

Changes since v6:
* Adds union landlock_key, enum landlock_key_type, and struct
   landlock_id.
* Refactors ruleset functions and improves switch/cases: create_rule(),
   insert_rule(), get_root(), is_object_pointer(), free_rule(),
   landlock_find_rule().
* Refactors landlock_append_fs_rule() functions to support new
   landlock_id type.

Changes since v5:
* Formats code with clang-format-14.

Changes since v4:
* Refactors insert_rule() and create_rule() functions by deleting
rule_type from their arguments list, it helps to reduce useless code.

Changes since v3:
* Splits commit.
* Refactors landlock_insert_rule and landlock_find_rule functions.
* Rename new_ruleset->root_inode.

---
  security/landlock/fs.c      |  21 ++++--
  security/landlock/ruleset.c | 146 +++++++++++++++++++++++++-----------
  security/landlock/ruleset.h |  51 ++++++++++---
  3 files changed, 156 insertions(+), 62 deletions(-)

[...]

diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
index 647d44284080..bb1408cc8dd2 100644
--- a/security/landlock/ruleset.h
+++ b/security/landlock/ruleset.h
@@ -49,6 +49,33 @@ struct landlock_layer {
  	access_mask_t access;
  };

+/**
+ * union landlock_key - Key of a ruleset's red-black tree
+ */
+union landlock_key {
+	struct landlock_object *object;
+	uintptr_t data;
+};
+
+/**
+ * enum landlock_key_type - Type of &union landlock_key
+ */
+enum landlock_key_type {
+	/**
+	 * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node
+	 * keys.
+	 */
+	LANDLOCK_KEY_INODE = 1,
+};
+
+/**
+ * struct landlock_id - Unique rule identifier for a ruleset
+ */
+struct landlock_id {
+	union landlock_key key;
+	const enum landlock_key_type type;
+};

You can add these new types to Documentation/security/landlock.rst (with this commit). You need to complete all the new field descriptions though (otherwise you'll get Sphinx warnings): object, data, key, type.



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